#pragma once #ifdef GAMES_CPP #define g_extr #else #define g_extr extern #endif #include #include "strategy_roles/game.h" #include "strategy_roles/striker.h" #include "strategy_roles/striker_roller.h" #include "strategy_roles/precision_shooter.h" #include "strategy_roles/pass_and_shoot.h" // #include "strategy_roles/keeper.h" void initGames(); g_extr Game* striker; g_extr Game* striker_roller; g_extr Game* precision_shooter; g_extr Game* pass_and_shoot; // g_extr Game* keeper;