#pragma once #ifdef GAMES_CPP #define g_extr #else #define g_extr extern #endif #include #include "strategy_roles/game.h" #include "strategy_roles/striker.h" #include "strategy_roles/striker_roller.h" #include "strategy_roles/precision_shooter.h" #include "strategy_roles/pass_and_shoot.h" #include "strategy_roles/spot_finder.h" #include "strategy_roles/the_spinner.h" #include "strategy_roles/round_robin.h" #include "strategy_roles/corner_kick_2.h" // #include "strategy_roles/keeper.h" void initGames(); g_extr Game* striker; g_extr Game* striker_roller; g_extr Game* precision_shooter; g_extr Game* pass_and_shoot; // g_extr Game* keeper; g_extr Game* tc1; g_extr Game* tc2; g_extr Game* st_tc1; g_extr Game* st_tc3; g_extr Game* tc3_2;