#define GAMES_CPP #include "games.h" #include "linesys_2019.h" #include "positionsys_zone.h" void initGames(){ vector lIn = { new DataSource(S1I, true), new DataSource(S2I, true), new DataSource(S3I, true), new DataSource(S4I, true) }; vector lOut = { new DataSource(S1O, true), new DataSource(S2O, true), new DataSource(S3O, true), new DataSource(S4O, true) }; goalie = new Goalie(new LineSys2019(lIn, lOut), new PositionSysZone()); keeper = new Keeper(new LineSys2019(lOut, lOut), new PositionSysZone()); }