chunkmeshdata use chunk_index_t. squash into chunkmeshdata creation commit
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68f0e320b6
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#ifndef CHUNK_MESH_DATA_H
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#define CHUNK_MESH_DATA_H
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#include <oneapi/tbb/concurrent_queue.h>
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#include "chunk.hpp"
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enum class ChunkMeshDataType{
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MESH_UPDATE
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};
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typedef struct ChunkMeshData{
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int32_t index;
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chunk_index_t index;
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glm::vec3 position;
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int num_vertices = 0;
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