#ifndef CHUNKMESH_H #define CHUNKMESH_H #include #include #include #include "chunk.hpp" #include "globals.hpp" #include "shader.hpp" #include namespace chunkmesher{ void mesh(Chunk::Chunk* chunk); void sendtogpu(Chunk::Chunk* chunk); void draw(Chunk::Chunk* chunk, glm::mat4 model); void quad(Chunk::Chunk* chunk, glm::vec3 bottomLeft, glm::vec3 topLeft, glm::vec3 topRight, glm::vec3 bottomRight, Block block, bool backFace); } #endif