#ifndef GLOBALS_H #define GLOBALS_H #include "camera.hpp" #include "chunk.hpp" #ifdef GLOBALS_DEFINER #define extr #else #define extr extern #endif #define RENDER_DISTANCE 16 extr Camera theCamera; extr Shader* theShader; extr uint32_t MORTON_XYZ_ENCODE[CHUNK_SIZE][CHUNK_SIZE][CHUNK_SIZE]; extr uint32_t MORTON_XYZ_DECODE[CHUNK_VOLUME][3]; extr uint32_t HILBERT_XYZ_ENCODE[CHUNK_SIZE][CHUNK_SIZE][CHUNK_SIZE]; extr uint32_t HILBERT_XYZ_DECODE[CHUNK_VOLUME][3]; #endif