14 lines
306 B
C++
14 lines
306 B
C++
/// @ref gtx_float_normalize
|
|
|
|
#include <limits>
|
|
|
|
namespace glm
|
|
{
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_QUALIFIER vec<L, float, Q> floatNormalize(vec<L, T, Q> const& v)
|
|
{
|
|
return vec<L, float, Q>(v) / static_cast<float>(std::numeric_limits<T>::max());
|
|
}
|
|
|
|
}//namespace glm
|