voxel-engine/include
EmaMaker 2f9b7cebcd chunk: make chunk size 32
slight increase in fps with no great increase in ram usage, with greater render distance
2023-05-20 22:15:32 +02:00
..
.git-keep initial commit 2022-11-10 19:53:52 +01:00
OpenSimplexNoise.h initial commit 2022-11-10 19:53:52 +01:00
block.hpp initial commit 2022-11-10 19:53:52 +01:00
camera.hpp chunk: make chunk size 32 2023-05-20 22:15:32 +02:00
chunk.hpp chunk: make chunk size 32 2023-05-20 22:15:32 +02:00
chunkgenerator.hpp initial commit 2022-11-10 19:53:52 +01:00
chunkmanager.hpp chunkmesher: external queue of chunk mesh data 2023-05-20 22:15:32 +02:00
chunkmesher.hpp chunkmesher: external queue of chunk mesh data 2023-05-20 22:15:32 +02:00
globals.hpp separate rendering in a dedicated file 2023-04-10 00:30:24 +02:00
intervalmap.hpp intervalmap: use updated upper_bound when checking removal of next node 2023-04-10 00:30:28 +02:00
main.hpp general code cleanup 2023-03-25 16:28:12 +01:00
renderer.hpp chunkmesher: external queue of chunk mesh data 2023-05-20 22:15:32 +02:00
shader.hpp shader: allow to send vec3 uniforms 2023-03-27 21:10:45 +02:00
spacefilling.hpp general code cleanup 2023-03-25 16:28:12 +01:00
stb_image.h initial commit 2022-11-10 19:53:52 +01:00
utils.hpp general code cleanup 2023-03-25 16:28:12 +01:00