voxel-engine/lib/glm/gtx/functions.hpp

57 lines
1.3 KiB
C++

/// @ref gtx_functions
/// @file glm/gtx/functions.hpp
///
/// @see core (dependence)
/// @see gtc_quaternion (dependence)
///
/// @defgroup gtx_functions GLM_GTX_functions
/// @ingroup gtx
///
/// Include <glm/gtx/functions.hpp> to use the features of this extension.
///
/// List of useful common functions.
#pragma once
// Dependencies
#include "../detail/setup.hpp"
#include "../detail/qualifier.hpp"
#include "../detail/type_vec2.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# ifndef GLM_ENABLE_EXPERIMENTAL
# pragma message("GLM: GLM_GTX_functions is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
# else
# pragma message("GLM: GLM_GTX_functions extension included")
# endif
#endif
namespace glm
{
/// @addtogroup gtx_functions
/// @{
/// 1D gauss function
///
/// @see gtc_epsilon
template<typename T>
GLM_FUNC_DECL T gauss(
T x,
T ExpectedValue,
T StandardDeviation);
/// 2D gauss function
///
/// @see gtc_epsilon
template<typename T, qualifier Q>
GLM_FUNC_DECL T gauss(
vec<2, T, Q> const& Coord,
vec<2, T, Q> const& ExpectedValue,
vec<2, T, Q> const& StandardDeviation);
/// @}
}//namespace glm
#include "functions.inl"