voxel-engine/lib/glm/gtc/vec1.hpp

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C++

/// @ref gtc_vec1
/// @file glm/gtc/vec1.hpp
///
/// @see core (dependence)
///
/// @defgroup gtc_vec1 GLM_GTC_vec1
/// @ingroup gtc
///
/// Include <glm/gtc/vec1.hpp> to use the features of this extension.
///
/// Add vec1, ivec1, uvec1 and bvec1 types.
#pragma once
// Dependency:
#include "../ext/vector_bool1.hpp"
#include "../ext/vector_bool1_precision.hpp"
#include "../ext/vector_float1.hpp"
#include "../ext/vector_float1_precision.hpp"
#include "../ext/vector_double1.hpp"
#include "../ext/vector_double1_precision.hpp"
#include "../ext/vector_int1.hpp"
#include "../ext/vector_int1_sized.hpp"
#include "../ext/vector_uint1.hpp"
#include "../ext/vector_uint1_sized.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTC_vec1 extension included")
#endif