voxel-engine/include/debugwindow.hpp

20 lines
300 B
C++

#ifndef DEBUG_WINDOW_H
#define DEBUG_WINDOW_H
#include <any>
#include <string>
#include <GLFW/glfw3.h>
namespace debug{
namespace window {
void init(GLFWwindow* window);
void prerender();
void render();
void destroy();
void set_parameter(std::string key, std::any value);
}
}
#endif