2019-12-09 19:08:05 +01:00
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#pragma once
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#ifdef GAMES_CPP
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#define g_extr
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#else
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#define g_extr extern
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#endif
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#include <Arduino.h>
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2020-02-29 22:10:53 +01:00
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#include "strategy_roles/game.h"
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2020-11-04 17:46:14 +01:00
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#include "strategy_roles/striker.h"
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2021-06-22 18:18:00 +02:00
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#include "strategy_roles/striker_roller.h"
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2021-05-13 08:38:20 +02:00
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#include "strategy_roles/precision_shooter.h"
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2021-05-14 10:30:35 +02:00
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#include "strategy_roles/pass_and_shoot.h"
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2021-06-23 17:58:49 +02:00
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#include "strategy_roles/spot_finder.h"
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2021-06-23 23:31:20 +02:00
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#include "strategy_roles/the_spinner.h"
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2021-06-24 20:45:47 +02:00
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#include "strategy_roles/round_robin.h"
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2021-06-25 20:46:03 +02:00
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#include "strategy_roles/corner_kick_2.h"
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2021-06-26 12:50:27 +02:00
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#include "strategy_roles/corner_kick_1.h"
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2021-05-14 01:57:49 +02:00
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// #include "strategy_roles/keeper.h"
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2019-12-09 19:08:05 +01:00
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void initGames();
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2020-11-04 17:46:14 +01:00
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g_extr Game* striker;
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2021-06-22 18:18:00 +02:00
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g_extr Game* striker_roller;
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2021-05-13 08:38:20 +02:00
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g_extr Game* precision_shooter;
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2021-05-14 10:30:35 +02:00
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g_extr Game* pass_and_shoot;
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2021-06-22 20:53:11 +02:00
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// g_extr Game* keeper;
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2021-06-23 17:58:49 +02:00
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g_extr Game* tc1;
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2021-06-24 20:45:47 +02:00
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g_extr Game* tc2;
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2021-06-23 23:31:20 +02:00
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g_extr Game* st_tc1;
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2021-06-25 20:46:03 +02:00
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g_extr Game* st_tc3;
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2021-06-26 12:50:27 +02:00
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g_extr Game* tc3_1;
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2021-06-25 20:46:03 +02:00
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g_extr Game* tc3_2;
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