SPQR-Team-2019-REVAMPED/include/behaviour_control/status_vector.h

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#pragma once
#include <Arduino.h>
#include "strategy_roles/game.h"
#include "systems/systems.h"
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/**
* STATUS VECTOR:
* The status vector consists in two arrays of two different structs.
* One (inputs) holds the raw input read by the various sensors on the robot
* The other (datas) contains the useful data obtained by the eventual manipulation of the raw inputs
* This is made so that it ha an history of the inputs and datas if needed.
* This is an intermediator between all the classes representing the different components of the robot. It's preferable to not make the classes call one another
* All the data held by the structs in the status vector will be described here.
*
* REMEMBER: The value of a sensor in the status vector MUST be updated also if the sensor data didn't change
*
**/
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#ifdef STATUS_VECTOR_CPP
#define sv_extr
#else
#define sv_extr extern
#endif
#define dim 50
#define CURRENT_DATA_READ ( datas[((currentSVIndex-1+dim) % dim)] )
#define CURRENT_DATA_WRITE ( datas[((currentSVIndex))] )
#define CURRENT_INPUT_READ ( inputs[((currentSVIndex-1+dim) % dim)] )
#define CURRENT_INPUT_WRITE ( inputs[((currentSVIndex))] )
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typedef struct input{
int IMUAngle, USfr, USsx, USdx, USrr, BT;
byte ballByte, cameraByte, lineByte, xb, yb, xy, yy;
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bool SW_DX, SW_SX;
}input;
typedef struct data{
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int IMUAngle = 0, IMUOffset = 0, ballAngle = 0, ballAngleFix, ballDistance, ballPresenceVal,
yAngle, bAngle, yAngleFix, bAngleFix,
yDist, bDist,
angleAtk, angleAtkFix, angleDef, angleDefFix, distAtk, distDef, yAtk, yAtkFix, xAtk, xAtkFix, yDef, yDefFix, xDef, xDefFix,
cam_xb = 0, cam_yb = 0, cam_xy = 0, cam_yy = 0,
speed, tilt, dir, axisBlock[4],
USfr, USsx, USdx, USrr,
lineOutDir, matePos, role, cam_xb_fixed = 0,
cam_xy_fixed = 0, cam_yb_fixed = 0, cam_yy_fixed = 0,
posx, posy, addvx, addvy;
Game* game;
LineSystem* lineSystem;
PositionSystem* posSystem;
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byte lineSeen, lineActive;
bool mate,
ATKgoal, DEFgoal,
atkSeen, defSeen, bSeen = true, ySeen = false,
ballSeen, ballPresent;
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}data;
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sv_extr input inputs[dim];
sv_extr data datas[dim];
sv_extr int currentSVIndex;
void initStatusVector();
void updateStatusVector();
data getDataAtIndex(int index);
data getDataAtIndex_backwardsFromCurrent(int steps);