motors: ramp up and slow down of motors instead of bang.bang
parent
a4be313e96
commit
004c4a47de
|
@ -10,9 +10,9 @@
|
|||
|
||||
//BEST NUMBERS YET
|
||||
//USE MOVING AVERAGE AND ANGLE WRAP
|
||||
#define KP 1.5
|
||||
#define KI 0
|
||||
#define KD 0.1
|
||||
#define KP 0.8
|
||||
#define KI 0.0
|
||||
#define KD 0.025
|
||||
|
||||
#define KSPD 0.3
|
||||
|
||||
|
@ -41,6 +41,7 @@ class DriveController{
|
|||
private:
|
||||
PID* pid;
|
||||
ComplementaryFilter* speedFilter;
|
||||
ComplementaryFilter* dirFilter;
|
||||
int pDir, pSpeed, pTilt, oldSpeed;
|
||||
float x, y, vx, vy, speed1, speed2, speed3, speed4, pidfactor, delta;
|
||||
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
#pragma once
|
||||
|
||||
#include <Arduino.h>
|
||||
#include "behaviour_control/complementary_filter.h"
|
||||
|
||||
#define DRIVE_DURATION_MS 5
|
||||
|
||||
class Motor {
|
||||
|
||||
|
@ -11,6 +14,7 @@ class Motor {
|
|||
void test();
|
||||
|
||||
public:
|
||||
int pinA, pinB, pinPwm, angle;
|
||||
int pinA, pinB, pinPwm, angle, oldSpeed, diff;
|
||||
float micros_wait;
|
||||
|
||||
};
|
|
@ -2,23 +2,7 @@
|
|||
|
||||
#include "strategy_roles/game.h"
|
||||
|
||||
#define KEEPER_ATTACK_DISTANCE 190
|
||||
#define KEEPER_ALONE_ATTACK_TIME 5000 //in millis
|
||||
#define KEEPER_COMRADE_ATTACK_TIME 3000//in millis
|
||||
#define KEEPER_BASE_VEL 320
|
||||
#define KEEPER_VEL_MULT 1.4
|
||||
#define KEEPER_BALL_BACK_ANGLE 30
|
||||
#define KEEPER_ANGLE_SX 265
|
||||
#define KEEPER_ANGLE_DX 85
|
||||
|
||||
//POSITION
|
||||
#define CENTERGOALPOST_VEL1 220
|
||||
#define CENTERGOALPOST_VEL2 220
|
||||
#define CENTERGOALPOST_VEL3 220
|
||||
#define CENTERGOALPOST_CAM_MIN -40
|
||||
#define CENTERGOALPOST_CAM_MAX 40
|
||||
#define CENTERGOALPOST_US_MAX 60
|
||||
#define CENTERGOALPOST_US_CRITIC 25
|
||||
#define KEEPER_N_POINTS 3
|
||||
|
||||
class Keeper : public Game{
|
||||
|
||||
|
@ -30,11 +14,6 @@ class Keeper : public Game{
|
|||
void realPlay() override;
|
||||
void init() override;
|
||||
void keeper();
|
||||
void centerGoalPostCamera(bool);
|
||||
|
||||
int defSpeed, defDir;
|
||||
|
||||
float angle, angleX, angleY;
|
||||
elapsedMillis t, keeperAttackTimer;
|
||||
bool keeper_tookTimer, keeper_backToGoalPost;
|
||||
int point_spacing, ball_x;
|
||||
};
|
||||
|
|
|
@ -9,10 +9,13 @@
|
|||
#define CAMERA_CENTER_Y 20
|
||||
|
||||
//Camera goal: those setpoints correspond to the position of the center of the goal on the field
|
||||
#define CAMERA_GOAL_X 0
|
||||
#define CAMERA_GOAL_X 10
|
||||
#define CAMERA_GOAL_Y 0
|
||||
|
||||
#define CAMERA_CENTER_Y_ABS_SUM 50
|
||||
#define CAMERA_GOAL_MIN_X -15
|
||||
#define CAMERA_GOAL_MAX_X 35
|
||||
|
||||
#define CAMERA_CENTER_Y_ABS_SUM 60
|
||||
//Actually it's ± MAX_VAL
|
||||
#define MAX_X 50
|
||||
#define MAX_Y (CAMERA_CENTER_Y_ABS_SUM/2)
|
||||
|
|
|
@ -39,7 +39,9 @@ void loop() {
|
|||
|
||||
// striker_test->play(1);
|
||||
striker->play(1);
|
||||
// keeper->play(role==0);
|
||||
// keeper->play(1);
|
||||
|
||||
// drive->prepareDrive(0, 100,0);
|
||||
|
||||
// Last thing to do: movement and update status vector
|
||||
drive->drivePrepared();
|
||||
|
|
|
@ -28,7 +28,7 @@ DriveController::DriveController(Motor* m1_, Motor* m2_, Motor* m3_, Motor* m4_)
|
|||
|
||||
pid = new PID(&input, &output, &setpoint, KP, KI, KD, 1,DIRECT);
|
||||
|
||||
pid->SetSampleTime(1.5);
|
||||
pid->SetSampleTime(2.5);
|
||||
pid->setAngleWrap(true);
|
||||
pid->SetDerivativeLag(2);
|
||||
pid->SetOutputLimits(-255,255);
|
||||
|
|
|
@ -7,45 +7,124 @@ Motor::Motor(int a, int b, int pwm, int angle_){
|
|||
this->pinB = b;
|
||||
this->pinPwm = pwm;
|
||||
this->angle = angle_;
|
||||
this->oldSpeed = 0;
|
||||
this->diff = 0;
|
||||
this->micros_wait = 0;
|
||||
|
||||
pinMode(pinA, OUTPUT);
|
||||
pinMode(pinB, OUTPUT);
|
||||
pinMode(pinPwm, OUTPUT);
|
||||
analogWriteFrequency(pinPwm, 5000);
|
||||
analogWriteFrequency(pinPwm, 15000);
|
||||
}
|
||||
|
||||
Motor::Motor(){ }
|
||||
|
||||
void Motor::drive(int speed){
|
||||
byte VAL_INA, VAL_INB;
|
||||
if (speed == 0) {
|
||||
// no brake ma motore inerte corto a massa e vel=0 contro freno
|
||||
// dove corto a VCC e vel=max
|
||||
VAL_INA = 0;
|
||||
VAL_INB = 0;
|
||||
} else if (speed > 0) {
|
||||
// clockwise
|
||||
VAL_INA = 1;
|
||||
VAL_INB = 0;
|
||||
} else if (speed < 0) {
|
||||
// counterclockwise
|
||||
VAL_INA = 0;
|
||||
VAL_INB = 1;
|
||||
speed *= -1;
|
||||
|
||||
// Create a smooth transitioning between the old and new speed value, to avoid the motor drivers going into overcurrent protection
|
||||
diff = abs(abs(speed) - abs(oldSpeed));
|
||||
|
||||
if(diff < 10) return;
|
||||
|
||||
micros_wait = (float)DRIVE_DURATION_MS/diff * 1000;
|
||||
float micros_wait_half = micros_wait * 0.5;
|
||||
|
||||
if(oldSpeed > 0 && speed > 0){
|
||||
|
||||
digitalWriteFast(pinA, HIGH);
|
||||
digitalWriteFast(pinB, LOW);
|
||||
|
||||
if(oldSpeed < speed){
|
||||
// Ramp up
|
||||
for(int i = oldSpeed; i < speed; i++){
|
||||
analogWrite(pinPwm, i);
|
||||
}
|
||||
digitalWrite(pinA, VAL_INA);
|
||||
digitalWrite(pinB, VAL_INB);
|
||||
analogWrite(pinPwm, speed);
|
||||
|
||||
} else if(oldSpeed > speed) {
|
||||
// Slow down
|
||||
for(int i = oldSpeed; i > speed; i--){
|
||||
analogWrite(pinPwm, i);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
else if(oldSpeed < 0 && speed < 0){
|
||||
digitalWriteFast(pinA, LOW);
|
||||
digitalWriteFast(pinB, HIGH);
|
||||
|
||||
if(oldSpeed < speed){
|
||||
// Ramp up
|
||||
for(int i = oldSpeed; i < speed; i++){
|
||||
analogWrite(pinPwm, -i);
|
||||
}
|
||||
|
||||
} else if(oldSpeed > speed) {
|
||||
// Slow down
|
||||
for(int i = oldSpeed; i > speed; i--){
|
||||
analogWrite(pinPwm, -i);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
else if(oldSpeed < 0 && speed > 0){
|
||||
|
||||
digitalWriteFast(pinA, LOW);
|
||||
digitalWriteFast(pinB, HIGH);
|
||||
|
||||
for(int i = oldSpeed; i <= 0; i++){
|
||||
analogWrite(pinPwm, -i);
|
||||
}
|
||||
|
||||
digitalWriteFast(pinA, LOW);
|
||||
digitalWriteFast(pinB, LOW);
|
||||
|
||||
delayMicroseconds(micros_wait);
|
||||
|
||||
digitalWriteFast(pinA, HIGH);
|
||||
digitalWriteFast(pinB, LOW);
|
||||
|
||||
for(int i = 0; i < speed; i++){
|
||||
analogWrite(pinPwm, i);
|
||||
}
|
||||
|
||||
}else if(oldSpeed > 0 && speed < 0){
|
||||
|
||||
digitalWriteFast(pinA, HIGH);
|
||||
digitalWriteFast(pinB, LOW);
|
||||
|
||||
for(int i = oldSpeed; i >= 0; i--){
|
||||
analogWrite(pinPwm, i);
|
||||
delayMicroseconds(micros_wait_half);
|
||||
}
|
||||
|
||||
|
||||
digitalWriteFast(pinA, LOW);
|
||||
digitalWriteFast(pinB, LOW);
|
||||
|
||||
delayMicroseconds(micros_wait);
|
||||
|
||||
digitalWriteFast(pinA, LOW);
|
||||
digitalWriteFast(pinB, HIGH);
|
||||
|
||||
for(int i = 0; i > speed; i--){
|
||||
analogWrite(pinPwm, -i);
|
||||
delayMicroseconds(micros_wait_half);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
oldSpeed = speed;
|
||||
}
|
||||
|
||||
void Motor::test(){
|
||||
digitalWrite(pinA, 0);
|
||||
digitalWrite(pinB, 1);
|
||||
digitalWriteFast(pinA, 0);
|
||||
digitalWriteFast(pinB, 1);
|
||||
analogWrite(pinPwm, 255);
|
||||
delay(1500);
|
||||
|
||||
digitalWrite(pinA, 1);
|
||||
digitalWrite(pinB, 0);
|
||||
digitalWriteFast(pinA, 1);
|
||||
digitalWriteFast(pinB, 0);
|
||||
analogWrite(pinPwm, 255);
|
||||
delay(1500);
|
||||
|
||||
|
|
|
@ -23,13 +23,13 @@ void DataSourceBall :: postProcess(){
|
|||
|
||||
void DataSourceBall :: test(){
|
||||
this->update();
|
||||
if(ballSeen){
|
||||
// if(ballSeen){
|
||||
DEBUG.print(angle);
|
||||
DEBUG.print(" | ");
|
||||
DEBUG.print(distance);
|
||||
DEBUG.print(" | ");
|
||||
DEBUG.println(ballSeen);
|
||||
}else{
|
||||
DEBUG.println("Not seeing ball");
|
||||
}
|
||||
// }else{
|
||||
// DEBUG.println("Not seeing ball");
|
||||
// }
|
||||
}
|
|
@ -6,76 +6,41 @@
|
|||
#include "strategy_roles/keeper.h"
|
||||
#include "strategy_roles/games.h"
|
||||
#include "systems/position/positionsys_camera.h"
|
||||
#include <Arduino.h>
|
||||
|
||||
|
||||
Keeper::Keeper() : Game() {
|
||||
Keeper::Keeper() : Game()
|
||||
{
|
||||
init();
|
||||
}
|
||||
|
||||
Keeper::Keeper(LineSystem* ls_, PositionSystem* ps_) : Game(ls_, ps_){
|
||||
Keeper::Keeper(LineSystem *ls_, PositionSystem *ps_) : Game(ls_, ps_)
|
||||
{
|
||||
}
|
||||
|
||||
void Keeper::init(){
|
||||
defSpeed = 0;
|
||||
defDir = 0;
|
||||
angle = 0;
|
||||
angleX = 0;
|
||||
angleY = 0;
|
||||
t = 0;
|
||||
keeperAttackTimer = 0;
|
||||
keeper_tookTimer = false;
|
||||
keeper_backToGoalPost = false;
|
||||
void Keeper::init()
|
||||
{
|
||||
point_spacing = (abs(CAMERA_GOAL_MIN_X) + abs(CAMERA_GOAL_MAX_X)) / KEEPER_N_POINTS;
|
||||
}
|
||||
|
||||
void Keeper::realPlay() {
|
||||
if(ball->ballSeen) keeper();
|
||||
else ((PositionSysCamera*)ps)->centerGoal();
|
||||
void Keeper::realPlay()
|
||||
{
|
||||
if (ball->ballSeen)
|
||||
keeper();
|
||||
else
|
||||
ps->centerGoal();
|
||||
}
|
||||
|
||||
void Keeper::keeper() {
|
||||
void Keeper::keeper()
|
||||
{
|
||||
//Convert Ball position into a coordinate in the Camera Position Sys plane
|
||||
float ball_x = cos((-90 + CURRENT_DATA_READ.ballAngle) * 3.14 / 180);
|
||||
// Remap between GOAL positions
|
||||
ball_x = (int)map(ball_x, -1, 1, CAMERA_GOAL_MIN_X, CAMERA_GOAL_MAX_X);
|
||||
|
||||
if(ball->distance > KEEPER_ATTACK_DISTANCE){
|
||||
// Ball is quite near
|
||||
striker->play();
|
||||
if(!this->ls->tookLine){
|
||||
keeperAttackTimer = 0;
|
||||
keeper_tookTimer = true;
|
||||
}
|
||||
if(keeperAttackTimer > KEEPER_ALONE_ATTACK_TIME && keeper_tookTimer) keeper_backToGoalPost = true;
|
||||
|
||||
}else{
|
||||
|
||||
angle = (KEEPER_ANGLE_DX + ball->angle) * M_PI / 180;
|
||||
angleX = abs(cos(angle));
|
||||
|
||||
if(ball->angle >= 0 && ball->angle <= KEEPER_ANGLE_DX && CURRENT_DATA_READ.angleDefFix < 30) drive->prepareDrive(KEEPER_ANGLE_DX, KEEPER_BASE_VEL*angleX*KEEPER_VEL_MULT);
|
||||
else if(ball->angle >= KEEPER_ANGLE_SX && ball->angle <= 360 && CURRENT_DATA_READ.angleDefFix > -30) drive->prepareDrive(KEEPER_ANGLE_SX, KEEPER_BASE_VEL*angleX*KEEPER_VEL_MULT);
|
||||
else if(ball->angle < KEEPER_ANGLE_SX && ball->angle > KEEPER_ANGLE_DX){
|
||||
int ball_degrees2 = ball->angle > 180? ball->angle-360:ball->angle;
|
||||
int dir = ball_degrees2 > 0 ? ball->angle + KEEPER_BALL_BACK_ANGLE : ball->angle - KEEPER_BALL_BACK_ANGLE;
|
||||
dir = dir < 0? dir + 360: dir;
|
||||
|
||||
drive->prepareDrive(dir, KEEPER_BASE_VEL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Keeper::centerGoalPostCamera(bool checkBack){
|
||||
if (CURRENT_DATA_READ.angleDefFix > CENTERGOALPOST_CAM_MAX) {
|
||||
drive->prepareDrive(KEEPER_ANGLE_SX, CENTERGOALPOST_VEL1);
|
||||
} else if (CURRENT_DATA_READ.angleDefFix < CENTERGOALPOST_CAM_MIN) {
|
||||
drive->prepareDrive(KEEPER_ANGLE_DX, CENTERGOALPOST_VEL1);
|
||||
}else if(CURRENT_DATA_READ.angleDefFix > CENTERGOALPOST_CAM_MIN && CURRENT_DATA_READ.angleDefFix < CENTERGOALPOST_CAM_MAX){
|
||||
if(!ball->ballSeen) drive->prepareDrive(0, 0, 0);
|
||||
if(checkBack){
|
||||
if(usCtrl->getValue(2) > CENTERGOALPOST_US_MAX){
|
||||
drive->prepareDrive(180, CENTERGOALPOST_VEL2);
|
||||
} else{
|
||||
if(usCtrl->getValue(2) < CENTERGOALPOST_US_CRITIC) drive->prepareDrive(0, CENTERGOALPOST_VEL3);
|
||||
|
||||
keeper_backToGoalPost = false;
|
||||
keeper_tookTimer = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
// for (int i = CAMERA_GOAL_MIN_X; i <= CAMERA_GOAL_MAX_X; i += point_spacing)
|
||||
// if (ball_x < i)
|
||||
// {
|
||||
((PositionSysCamera *)ps)->setMoveSetpoints(ball_x, CAMERA_GOAL_Y);
|
||||
// break;
|
||||
// }
|
||||
}
|
|
@ -19,12 +19,12 @@ PositionSysCamera::PositionSysCamera() {
|
|||
givenMovement = false;
|
||||
|
||||
X = new PID(&Inputx, &Outputx, &Setpointx, Kpx, Kix, Kdx, REVERSE);
|
||||
X->SetOutputLimits(-50,50);
|
||||
X->SetOutputLimits(-MAX_X, MAX_X);
|
||||
X->SetMode(AUTOMATIC);
|
||||
X->SetDerivativeLag(1);
|
||||
X->SetSampleTime(2);
|
||||
Y = new PID(&Inputy, &Outputy, &Setpointy, Kpy, Kiy, Kdy, REVERSE);
|
||||
Y->SetOutputLimits(-50,50);
|
||||
Y->SetOutputLimits(-MAX_Y,MAX_Y);
|
||||
Y->SetMode(AUTOMATIC);
|
||||
Y->SetDerivativeLag(1);
|
||||
Y->SetSampleTime(2);
|
||||
|
@ -70,6 +70,7 @@ void PositionSysCamera::setMoveSetpoints(int x, int y){
|
|||
Setpointx = x;
|
||||
Setpointy = y;
|
||||
givenMovement = true;
|
||||
CameraPID();
|
||||
}
|
||||
|
||||
void PositionSysCamera::addMoveOnAxis(int x, int y){
|
||||
|
@ -85,6 +86,7 @@ void PositionSysCamera::goCenter(){
|
|||
|
||||
void PositionSysCamera::centerGoal(){
|
||||
setMoveSetpoints(CAMERA_GOAL_X, CAMERA_GOAL_Y);
|
||||
CameraPID();
|
||||
}
|
||||
|
||||
/*Knowing the sum of the absolute values of the y position of the goals, it calculates the missing goal y knowing the other one
|
||||
|
@ -116,7 +118,7 @@ void PositionSysCamera::CameraPID(){
|
|||
dir = (dir+360) % 360;
|
||||
|
||||
int dist = sqrt(Outputx*Outputx + Outputy*Outputy);
|
||||
int speed = map(dist*DIST_MULT, 0, MAX_DIST, 0, 120);
|
||||
int speed = map(dist*DIST_MULT, 0, MAX_DIST, 0, 80);
|
||||
drive->prepareDrive(dir, speed, 0);
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue