status vector now working better. Still have to fix something
commit
73981ad784
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@ -16,7 +16,7 @@
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#define GOALIE_ATKDIR_PLUSANG2_COR 70
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#define GOALIE_ATKDIR_PLUSANG3_COR 70
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class Goalie : public Game{
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class Goalie : public Game, public PositionSysZone{
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public:
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Goalie();
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@ -60,6 +60,7 @@ class PositionSysZone : public PositionSystem{
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PositionSysZone();
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void update() override;
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void test() override;
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void goCenter();
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//returns the zone calculated
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int getValue();
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@ -110,7 +111,7 @@ class PositionSysZone : public PositionSystem{
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void testLogicZone();
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//movement
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void goCenter();
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//void goCenter();
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void goGoalPost();
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void centerGoalPost();
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void centerGoalPostCamera(bool);
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@ -31,7 +31,7 @@ DriveController::DriveController(Motor* m1_, Motor* m2_, Motor* m3_, Motor* m4_)
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setpoint = 0;
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pid->SetMode(AUTOMATIC);
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pid->SetSampleTime(2);
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pid->SetSampleTime(5);
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canUnlock = true;
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unlockTime = 0;
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@ -1,6 +1,7 @@
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#include "goalie.h"
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#include "sensors.h"
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#include "vars.h"
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#include "positionsys_zone.h"
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Goalie::Goalie() : Game() {
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init();
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@ -17,7 +18,7 @@ void Goalie::init(){
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}
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void Goalie::realPlay(){
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if(ball->ballSeen) this->goalie(50);
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if(ball->ballSeen) this->goCenter();
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else drive->prepareDrive(0,0,0);
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}
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@ -36,11 +37,19 @@ void Goalie::goalie(int plusang) {
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else dir = dir;
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storcimentoPorta();
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<<<<<<< HEAD
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if(ball->distance > 200 && (ball->angle > 340 || ball->angle < 20)) drive->prepareDrive(dir, 350, cstorc);
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else {
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drive->prepareDrive(dir, 350, 0);
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cstorc = 0;
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}
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=======
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//if(ball->distance > 200 && (ball->angle > 340 || ball->angle < 20)) drive->prepareDrive(ball->dir, 350, cstorc);
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//else {
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drive->prepareDrive(ball->dir, 350, 0);
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// cstorc = 0;
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//}
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>>>>>>> 5a9ce6692fe1b3165fa36a1f5a11c729c8818dd4
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}
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}
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@ -373,7 +373,15 @@ void PositionSysZone::testLogicZone(){
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void PositionSysZone::goCenter() {
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if (zoneIndex == 8)
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if((camera->true_yb + camera->true_yy) >= 3 && (camera->true_yb + camera->true_yy) <= -3) {
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//dx o sx
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if((camera->true_yb + camera->true_yy) < 0) drive->prepareDrive(0, 200, 0);
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else if ((camera->true_yb + camera->true_yy) > 0) drive->prepareDrive(270, 200, 0);
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}
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if(camera->true_xb >= -10 && camera->true_xb <= 10);
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else if(camera->true_xb >= -5 && camera->true_xb <= 35) drive->prepareDrive(90, 200, 0);
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else if(camera->true_xb >= 5 && camera->true_xb <= -35) drive->prepareDrive(180, 200, 0);
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/* if (zoneIndex == 8)
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drive->prepareDrive(330, GOCENTER_VEL);
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if (zoneIndex == 7)
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drive->prepareDrive(0, GOCENTER_VEL);
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@ -390,7 +398,7 @@ void PositionSysZone::goCenter() {
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if (zoneIndex == 1)
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drive->prepareDrive(180, GOCENTER_VEL);
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if (zoneIndex == 0)
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drive->prepareDrive(135, GOCENTER_VEL);
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drive->prepareDrive(135, GOCENTER_VEL); */
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}
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@ -40,7 +40,7 @@ blue_led.on()
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thresholds = [ (30, 70, -12, 19, 10, 57), # thresholds yellow goal
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(0, 31, -2, 39, -68, -25)] # thresholds blue goal (6, 31, -15, 4, -35, 0)
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(0, 44, -5, 42, -65, -13)] # thresholds blue goal (6, 31, -15, 4, -35, 0)
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roi = (0, 6, 318, 152)
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@ -62,7 +62,7 @@ sensor.set_pixformat(sensor.RGB565)
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sensor.set_framesize(sensor.QQVGA)
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sensor.set_contrast(+3)
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sensor.set_saturation(0)
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sensor.set_brightness(0)
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sensor.set_brightness(-2)
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sensor.set_quality(0)
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sensor.set_auto_exposure(False, 10000)
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sensor.set_auto_gain(True)
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Reference in New Issue