linesyscamera: better use of status vector
* update with inputs * use CURRENT_DATA_WRITE to call Game's PositionSystem, leads to seagfault when on a line on the first loop cycle otherwisepull/1/head
parent
eb9fa12532
commit
e24ace0a7a
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@ -1,11 +1,12 @@
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#include "systems/lines/linesys_camera.h"
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#include "systems/lines/linesys_camera.h"
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#include "systems/position/positionsys_camera.h"
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#include "behaviour_control/status_vector.h"
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#include "sensors/sensors.h"
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#include "sensors/sensors.h"
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#include "strategy_roles/games.h"
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#include "strategy_roles/games.h"
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#include "behaviour_control/status_vector.h"
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#include "systems/position/positionsys_camera.h"
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LineSysCamera::LineSysCamera() {}
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LineSysCamera::LineSysCamera() {}
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LineSysCamera::LineSysCamera(vector<DataSource*> in_, vector<DataSource*> out_){
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LineSysCamera::LineSysCamera(vector<DataSource *> in_, vector<DataSource *> out_)
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{
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this->in = in_;
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this->in = in_;
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this->out = out_;
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this->out = out_;
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@ -18,7 +19,8 @@ LineSysCamera::LineSysCamera(vector<DataSource*> in_, vector<DataSource*> out_){
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tookLine = false;
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tookLine = false;
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for(int i = 0; i < 4; i++){
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for (int i = 0; i < 4; i++)
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{
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linetriggerI[i] = 0;
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linetriggerI[i] = 0;
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linetriggerO[i] = 0;
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linetriggerO[i] = 0;
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}
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}
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@ -27,33 +29,43 @@ LineSysCamera::LineSysCamera(vector<DataSource*> in_, vector<DataSource*> out_){
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linesens = 0;
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linesens = 0;
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}
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}
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void LineSysCamera ::update()
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void LineSysCamera ::update() {
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{
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CURRENT_INPUT_WRITE.lineByte = 0;
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inV = 0;
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inV = 0;
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outV = 0;
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outV = 0;
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tookLine = false;
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tookLine = false;
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for(DataSource* d : in) d->readSensor();
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for (DataSource *d : in)
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for(DataSource* d : out) d->readSensor();
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d->readSensor();
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for (DataSource *d : out)
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d->readSensor();
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for(auto it = in.begin(); it != in.end(); it++){
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for (auto it = in.begin(); it != in.end(); it++)
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{
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i = it - in.begin();
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i = it - in.begin();
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ds = *it;
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ds = *it;
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linetriggerI[i] = ds->getValue() > LINE_THRESH_CAM;
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linetriggerI[i] = ds->getValue() > LINE_THRESH_CAM;
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CURRENT_INPUT_WRITE.lineByte |= linetriggerI[i] << i;
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}
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}
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for(auto it = out.begin(); it != out.end(); it++){
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for (auto it = out.begin(); it != out.end(); it++)
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{
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i = it - out.begin();
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i = it - out.begin();
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ds = *it;
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ds = *it;
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linetriggerO[i] = ds->getValue() > LINE_THRESH_CAM;
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linetriggerO[i] = ds->getValue() > LINE_THRESH_CAM;
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CURRENT_INPUT_WRITE.lineByte |= linetriggerO[i] << (4+i);
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}
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}
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for(int i = 0; i < 4; i++){
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for (int i = 0; i < 4; i++)
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{
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inV = inV | (linetriggerI[i] << i);
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inV = inV | (linetriggerI[i] << i);
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outV = outV | (linetriggerO[i] << i);
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outV = outV | (linetriggerO[i] << i);
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}
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}
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if (inV > 0 || outV > 0) {
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if (inV > 0 || outV > 0)
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if(millis() - exitTimer > EXIT_TIME) {
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{
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if (millis() - exitTimer > EXIT_TIME)
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{
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fboundsX = true;
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fboundsX = true;
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fboundsY = true;
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fboundsY = true;
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}
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}
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@ -61,27 +73,38 @@ void LineSysCamera ::update() {
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}
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}
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linesens |= inV | outV;
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linesens |= inV | outV;
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CURRENT_DATA_WRITE.lineActive = linesens;
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outOfBounds();
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outOfBounds();
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}
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}
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void LineSysCamera::outOfBounds(){
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void LineSysCamera::outOfBounds()
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{
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// digitalWriteFast(BUZZER, LOW);
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// digitalWriteFast(BUZZER, LOW);
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if(fboundsX == true) {
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if (fboundsX == true)
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if(linesens & 0x02) linesensOldX = 2;
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{
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else if(linesens & 0x08) linesensOldX = 8;
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if (linesens & 0x02)
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linesensOldX = 2;
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else if (linesens & 0x08)
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linesensOldX = 8;
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if (linesensOldX != 0) fboundsX = false;
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if (linesensOldX != 0) fboundsX = false;
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}
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}
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if(fboundsY == true) {
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if (fboundsY == true)
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if(linesens & 0x01) linesensOldY = 1;
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{
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else if(linesens & 0x04) linesensOldY = 4;
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if (linesens & 0x01)
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linesensOldY = 1;
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else if (linesens & 0x04)
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linesensOldY = 4;
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if (linesensOldY != 0) fboundsY = false;
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if (linesensOldY != 0) fboundsY = false;
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}
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}
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if (millis() - exitTimer < EXIT_TIME){
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if (millis() - exitTimer < EXIT_TIME)
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CURRENT_DATA_READ.game->ps->goCenter();
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{
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CURRENT_DATA_WRITE.game->ps->goCenter();
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tookLine = true;
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tookLine = true;
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tone(BUZZER, 220.00, 250);
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tone(BUZZER, 220.00, 250);
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}else{
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}
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else
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{
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// drive->canUnlock = true;
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// drive->canUnlock = true;
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linesens = 0;
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linesens = 0;
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linesensOldY = 0;
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linesensOldY = 0;
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@ -89,23 +112,29 @@ void LineSysCamera::outOfBounds(){
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}
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}
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}
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}
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void LineSysCamera::test(){
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void LineSysCamera::test()
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{
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update();
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update();
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DEBUG.print("Byte Read: ");
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DEBUG.println(CURRENT_INPUT_READ.lineByte, BIN);
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DEBUG.print("In: ");
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DEBUG.print("In: ");
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for(DataSource* d : in){
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for (DataSource *d : in)
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{
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d->update();
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d->update();
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DEBUG.print(d->getValue());
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DEBUG.print(d->getValue());
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DEBUG.print(" | ");
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DEBUG.print(" | ");
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}
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}
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DEBUG.print(" |---| ");
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DEBUG.print(" |---| ");
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DEBUG.print("Out: ");
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DEBUG.print("Out: ");
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for(DataSource* d : out){
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for (DataSource *d : out)
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{
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d->update();
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d->update();
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DEBUG.print(d->getValue());
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DEBUG.print(d->getValue());
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DEBUG.print(" | ");
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DEBUG.print(" | ");
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}
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}
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DEBUG.println();
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DEBUG.println();
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for(int i = 0; i < 4; i++){
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for (int i = 0; i < 4; i++)
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{
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DEBUG.print(linetriggerI[i]);
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DEBUG.print(linetriggerI[i]);
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DEBUG.print(" | ");
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DEBUG.print(" | ");
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DEBUG.println(linetriggerO[i]);
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DEBUG.println(linetriggerO[i]);
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