EmaMaker
|
71cf8ff249
|
motors: complementary filter on a per-motor speed
avoid all the cons of bang-bang without spending 5mS ramping up and down
|
2021-03-01 21:45:26 +01:00 |
EmaMaker
|
b657d88846
|
striker: use striker based on old Latino's code
|
2021-03-01 18:37:42 +01:00 |
EmaMaker
|
004c4a47de
|
motors: ramp up and slow down of motors instead of bang.bang
|
2021-02-22 18:43:43 +01:00 |
EmaMaker
|
aaa883b250
|
roles: go back to normal striker
|
2021-01-31 18:42:32 +01:00 |
EmaMaker
|
62821341b0
|
strategy: introduce a test striker with empty systems and set as only role
|
2021-01-11 15:46:39 +01:00 |
EmaMaker
|
b4bc48b9ed
|
systems: introduce empty systems for testing purposes
|
2021-01-11 15:44:33 +01:00 |
EmaMaker
|
2354015201
|
reorder files into system folders
also rename Goalie to Striker because GRAMMAR
(Goalie actually means keeper but we always intended it as a striker :D)
|
2020-11-04 17:46:22 +01:00 |
ema.coletta@gmail.com
|
c0b8771c47
|
a bit of recalibration for everything for the presentation game
|
2020-10-31 15:37:38 +01:00 |
ema.coletta@gmail.com
|
304610e2e2
|
recycle striker strategy from last year code
bad translation, goalie is actually a striker
|
2020-10-29 17:20:36 +01:00 |
u-siri-ous
|
cefd106a5e
|
organized code in 5 folders, left vars.h and main.cpp out of them for easy changing purposes. also did two currently_unused folder in sensors for us and things soon-to-be taken out from the robot (like v-shaped mirror)
|
2020-02-29 22:10:53 +01:00 |