Commit Graph

11 Commits (9c8091851ea86d0d56e8f22753b319a233174fe4)

Author SHA1 Message Date
EmaMaker f26cbf4984 movement: enable vector sum for multiple movements in a single cycle 2021-03-22 14:03:53 +01:00
EmaMaker 71cf8ff249 motors: complementary filter on a per-motor speed
avoid all the cons of bang-bang without spending 5mS ramping up and down
2021-03-01 21:45:26 +01:00
EmaMaker b657d88846 striker: use striker based on old Latino's code 2021-03-01 18:37:42 +01:00
EmaMaker 004c4a47de motors: ramp up and slow down of motors instead of bang.bang 2021-02-22 18:43:43 +01:00
EmaMaker aaa883b250 roles: go back to normal striker 2021-01-31 18:42:32 +01:00
EmaMaker 62821341b0 strategy: introduce a test striker with empty systems and set as only role 2021-01-11 15:46:39 +01:00
EmaMaker b4bc48b9ed systems: introduce empty systems for testing purposes 2021-01-11 15:44:33 +01:00
EmaMaker 2354015201 reorder files into system folders
also rename Goalie to Striker because GRAMMAR

(Goalie actually means keeper but we always intended it as a striker :D)
2020-11-04 17:46:22 +01:00
ema.coletta@gmail.com c0b8771c47 a bit of recalibration for everything for the presentation game 2020-10-31 15:37:38 +01:00
ema.coletta@gmail.com 304610e2e2 recycle striker strategy from last year code
bad translation, goalie is actually a striker
2020-10-29 17:20:36 +01:00
u-siri-ous cefd106a5e organized code in 5 folders, left vars.h and main.cpp out of them for easy changing purposes. also did two currently_unused folder in sensors for us and things soon-to-be taken out from the robot (like v-shaped mirror) 2020-02-29 22:10:53 +01:00