SPQR-Team1-2020/include/goalie.h

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#pragma once
#include "game.h"
/* #define GOALIE_ATKSPD_LAT 255
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#define GOALIE_ATKSPD_BAK 350
#define GOALIE_ATKSPD_FRT 345
#define GOALIE_ATKSPD_STRK 355
#define GOALIE_ATKDIR_PLUSANG1 20
#define GOALIE_ATKDIR_PLUSANG2 35
#define GOALIE_ATKDIR_PLUSANG3 40
#define GOALIE_ATKDIR_PLUSANGBAK 40
#define GOALIE_ATKDIR_PLUSANG1_COR 60
#define GOALIE_ATKDIR_PLUSANG2_COR 70
#define GOALIE_ATKDIR_PLUSANG3_COR 70 */
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class Goalie{
public:
Goalie();
void goalie();
void ballBack();
//void rigore(); to be implemented
int atk_direction, atk_speed;
};