Motors and recenter working
parent
993383a53d
commit
146eb4d6fc
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@ -4,17 +4,19 @@
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#include "motor.h"
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#include "motor.h"
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//PID Constants
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//PID Constants
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#define KP 1.2
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#define KP 0.7
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#define KI 0
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#define KI 0
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#define KD 0.7
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#define KD 0.7
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#define DEADZONE_MIN 25
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class DriveController{
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class DriveController{
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public:
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public:
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DriveController(Motor* m1_, Motor* m2_, Motor* m3_, Motor* m4_);
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DriveController(Motor* m1_, Motor* m2_, Motor* m3_, Motor* m4_);
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void drive(int dir = 0, int speed = 0, int tilt = 0);
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void prepareDrive(int dir = 0, int speed = 0, int tilt = 0);
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void drive(int dir, int speed, int tilt);
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void prepareDrive(int dir, int speed, int tilt);
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void drivePrepared();
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void drivePrepared();
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float updatePid();
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float updatePid();
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@ -6,6 +6,7 @@ class Motor {
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public:
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public:
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Motor(int a, int b, int pwm, int angle);
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Motor(int a, int b, int pwm, int angle);
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Motor();
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void drive(int speed);
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void drive(int speed);
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public:
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public:
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@ -1,2 +1,8 @@
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#pragma once
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#pragma once
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#define DEBUG_PRINT Serial
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#define DEBUG_PRINT Serial
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#define LED_R 20
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#define LED_Y 17
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#define LED_G 13
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#define BUZZER 30
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#define SWITCH_SX 28
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#define SWITCH_DX 29
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@ -2,14 +2,10 @@
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#include "sensors.h"
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#include "sensors.h"
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DriveController::DriveController(Motor* m1_, Motor* m2_, Motor* m3_, Motor* m4_){
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DriveController::DriveController(Motor* m1_, Motor* m2_, Motor* m3_, Motor* m4_){
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// m1 = new Motor(12, 11, 2, 45);
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m1 = m1_;
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// m2 = new Motor(25, 24, 5, 135);
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m2 = m2_;
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// m3 = new Motor(27, 26, 6, 225);
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m3 = m3_;
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// m4 = new Motor(21, 22, 23, 315);
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m4 = m4_;
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this->m1 = m1_;
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this->m2 = m2_;
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this->m3 = m3_;
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this->m4 = m4_;
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for(int i = 0; i < 360; i++){
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for(int i = 0; i < 360; i++){
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sins[i] = (float) sin(i);
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sins[i] = (float) sin(i);
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@ -65,15 +61,15 @@ void DriveController::drive(int dir, int speed, int tilt){
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speed4 = constrain(speed4, -255, 255);
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speed4 = constrain(speed4, -255, 255);
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//-almost- eliminating motor deadzones, should increase motor efficiency
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//-almost- eliminating motor deadzones, should increase motor efficiency
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speed1 = (int)speed1 > 0 ? map((int)speed1, 1, 255, 35, 255) : speed1;
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speed1 = (int)speed1 > 0 ? map((int)speed1, 1, 255, DEADZONE_MIN, 255) : speed1;
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speed2 = (int)speed2 > 0 ? map((int)speed2, 1, 255, 35, 255) : speed2;
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speed2 = (int)speed2 > 0 ? map((int)speed2, 1, 255, DEADZONE_MIN, 255) : speed2;
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speed3 = (int)speed3 > 0 ? map((int)speed3, 1, 255, 35, 255) : speed3;
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speed3 = (int)speed3 > 0 ? map((int)speed3, 1, 255, DEADZONE_MIN, 255) : speed3;
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speed4 = (int)speed4 > 0 ? map((int)speed4, 1, 255, 35, 255) : speed4;
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speed4 = (int)speed4 > 0 ? map((int)speed4, 1, 255, DEADZONE_MIN, 255) : speed4;
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speed1 = (int)speed1 < 0 ? map((int)speed1, -255, -1, -255, -35) : speed1;
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speed1 = (int)speed1 < 0 ? map((int)speed1, -255, -1, -255, -DEADZONE_MIN) : speed1;
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speed2 = (int)speed2 < 0 ? map((int)speed2, -255, -1, -255, -35) : speed2;
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speed2 = (int)speed2 < 0 ? map((int)speed2, -255, -1, -255, -DEADZONE_MIN) : speed2;
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speed3 = (int)speed3 < 0 ? map((int)speed3, -255, -1, -255, -35) : speed3;
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speed3 = (int)speed3 < 0 ? map((int)speed3, -255, -1, -255, -DEADZONE_MIN) : speed3;
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speed4 = (int)speed4 < 0 ? map((int)speed4, -255, -1, -255, -35) : speed4;
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speed4 = (int)speed4 < 0 ? map((int)speed4, -255, -1, -255, -DEADZONE_MIN) : speed4;
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m1->drive((int) speed1);
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m1->drive((int) speed1);
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m2->drive((int) speed2);
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m2->drive((int) speed2);
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@ -14,5 +14,6 @@ void loop() {
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updateSensors();
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updateSensors();
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//should recenter using predefined values
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//should recenter using predefined values
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drive->drive();
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drive->drive(0, 0, 0);
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DEBUG_PRINT.println(compass->getValue());
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}
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}
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@ -1,4 +1,5 @@
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#include "motor.h"
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#include "motor.h"
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#include "vars.h"
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#include <Arduino.h>
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#include <Arduino.h>
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Motor::Motor(int a, int b, int pwm, int angle_){
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Motor::Motor(int a, int b, int pwm, int angle_){
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@ -12,6 +13,10 @@ Motor::Motor(int a, int b, int pwm, int angle_){
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pinMode(pinPwm, OUTPUT);
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pinMode(pinPwm, OUTPUT);
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}
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}
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Motor::Motor(){
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}
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void Motor::drive(int speed){
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void Motor::drive(int speed){
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byte VAL_INA, VAL_INB;
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byte VAL_INA, VAL_INB;
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if (speed == 0) {
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if (speed == 0) {
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