fixed something left by u-siri-ous
parent
23794ebc2d
commit
c6856fdbce
|
@ -5,7 +5,7 @@ Goalie::Goalie(){ }
|
||||||
void Goalie::goalie(){
|
void Goalie::goalie(){
|
||||||
digitalWrite(LED_G, HIGH);
|
digitalWrite(LED_G, HIGH);
|
||||||
if(ball->ballSeen){
|
if(ball->ballSeen){
|
||||||
if(ball->angle >= 0 && ball->angle < 45) drive->drive(0, 75, 0);
|
if(ball->angle >= 0 && ball->angle < 45) drive->prepareDrive(0, 75, 0);
|
||||||
/* else if(ball->angle >= 45 && ball->angle <= 60) drive->drive(ball->angle, 75, 0);
|
/* else if(ball->angle >= 45 && ball->angle <= 60) drive->drive(ball->angle, 75, 0);
|
||||||
else if(ball->angle > 60 && ball->angle < 90) drive->drive(ball->angle, 75, 0);
|
else if(ball->angle > 60 && ball->angle < 90) drive->drive(ball->angle, 75, 0);
|
||||||
else if(ball->angle >= 90 && ball->angle < 135) drive->drive(ball->angle, 75, 0); */
|
else if(ball->angle >= 90 && ball->angle < 135) drive->drive(ball->angle, 75, 0); */
|
||||||
|
|
87
src/main.cpp
87
src/main.cpp
|
@ -13,89 +13,10 @@ void setup() {
|
||||||
|
|
||||||
void loop() {
|
void loop() {
|
||||||
updateSensors();
|
updateSensors();
|
||||||
/* Trial trial;
|
|
||||||
trial.trial(); */
|
|
||||||
//drive->prepareDrive(0,0,0);
|
|
||||||
linesCtrl->update();
|
|
||||||
goalie->goalie();
|
goalie->goalie();
|
||||||
//drive->drivePrepared();
|
linesCtrl->update();
|
||||||
|
|
||||||
|
// Last thing to do: movement
|
||||||
|
drive->drivePrepared();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/*old function trial
|
|
||||||
class Trial{
|
|
||||||
public:
|
|
||||||
void trial(){
|
|
||||||
digitalWrite(LED_Y, LOW);
|
|
||||||
if(ball->angle >= 350 || ball->angle <= 10) {
|
|
||||||
if(ball->distance > 190) goalie->atk_direction = 0;
|
|
||||||
else goalie->atk_direction = ball->angle;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_FRT;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(ball->angle >= 90 && ball->angle <= 270) {
|
|
||||||
goalie->ballBack();
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_BAK;
|
|
||||||
}
|
|
||||||
if(digitalRead(SWITCH_DX) == 1) {
|
|
||||||
if(ball->angle > 10 && ball->angle < 30) {
|
|
||||||
goalie->atk_direction = ball->angle + GOALIE_ATKDIR_PLUSANG1;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
if(ball->angle >= 30 && ball->angle < 45) {
|
|
||||||
goalie->atk_direction = ball->angle + GOALIE_ATKDIR_PLUSANG2;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
if(ball->angle >= 45 && ball->angle < 90) {
|
|
||||||
goalie->atk_direction = ball->angle + GOALIE_ATKDIR_PLUSANG3;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
if(ball->angle > 270 && ball->angle <= 315) {
|
|
||||||
goalie->atk_direction = ball->angle - GOALIE_ATKDIR_PLUSANG3_COR;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
if(ball->angle > 315 && ball->angle <= 330) {
|
|
||||||
goalie->atk_direction = ball->angle - GOALIE_ATKDIR_PLUSANG2_COR;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
if(ball->angle > 330 && ball->angle < 350) {
|
|
||||||
goalie->atk_direction = ball->angle - GOALIE_ATKDIR_PLUSANG1_COR;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
if(ball->angle > 10 && ball->angle < 30) {
|
|
||||||
goalie->atk_direction = ball->angle + GOALIE_ATKDIR_PLUSANG1_COR;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
if(ball->angle >= 30 && ball->angle < 45) {
|
|
||||||
goalie->atk_direction = ball->angle + GOALIE_ATKDIR_PLUSANG2_COR;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
if(ball->angle >= 45 && ball->angle < 90) {
|
|
||||||
goalie->atk_direction = ball->angle + GOALIE_ATKDIR_PLUSANG3_COR;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
if(ball->angle > 270 && ball->angle <= 315) {
|
|
||||||
goalie->atk_direction = ball->angle - GOALIE_ATKDIR_PLUSANG3;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
if(ball->angle > 315 && ball->angle <= 330) {
|
|
||||||
goalie->atk_direction = ball->angle - GOALIE_ATKDIR_PLUSANG2;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
if(ball->angle > 330 && ball->angle < 350) {
|
|
||||||
goalie->atk_direction = ball->angle - GOALIE_ATKDIR_PLUSANG1;
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_LAT;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if((ball->angle >= 330 || ball->angle <= 30) && ball->distance > 190) { //storcimento
|
|
||||||
goalie->atk_speed = GOALIE_ATKSPD_STRK; //dove i gigahertz hanno fallito
|
|
||||||
drive->prepareDrive(goalie->atk_direction, goalie->atk_speed, 0);
|
|
||||||
}
|
|
||||||
else drive->prepareDrive(goalie->atk_direction, goalie->atk_speed, 0);
|
|
||||||
}
|
|
||||||
|
|
||||||
}; */
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue