SPQR-Team1-2020/lib/Adafruit-GFX/Adafruit_SPITFT.h

128 lines
5.5 KiB
C++
Executable File

#ifndef _ADAFRUIT_SPITFT_
#define _ADAFRUIT_SPITFT_
#if ARDUINO >= 100
#include "Arduino.h"
#include "Print.h"
#else
#include "WProgram.h"
#endif
#include <SPI.h>
#include "Adafruit_GFX.h"
#define USE_FAST_PINIO
#if defined(__AVR__)
typedef volatile uint8_t RwReg;
#elif defined(ARDUINO_STM32_FEATHER)
typedef volatile uint32 RwReg;
#undef USE_FAST_PINIO
#elif defined(__OPENCR__) || defined (__OPENCM904__)
#undef USE_FAST_PINIO
#elif defined(ARDUINO_FEATHER52) || defined(__arm__)
typedef volatile uint32_t RwReg;
#elif defined(ESP32) || defined(ESP8266)
typedef volatile uint32_t RwReg;
#undef USE_FAST_PINIO
#else
#undef USE_FAST_PINIO
#endif
#include "Adafruit_SPITFT_Macros.h"
/// A heavily optimized SPI display subclass of GFX. Manages SPI bitbanging, transactions, DMA, etc! Despite being called SPITFT, the classic SPI data/command interface is also used by OLEDs.
class Adafruit_SPITFT : public Adafruit_GFX {
protected:
public:
Adafruit_SPITFT(uint16_t w, uint16_t h, int8_t _CS, int8_t _DC, int8_t _MOSI, int8_t _SCLK, int8_t _RST = -1, int8_t _MISO = -1);
Adafruit_SPITFT(uint16_t w, uint16_t h, int8_t _CS, int8_t _DC, int8_t _RST = -1);
Adafruit_SPITFT(uint16_t w, uint16_t h, SPIClass *spiClass, int8_t _CS, int8_t _DC, int8_t _RST = -1);
virtual void begin(uint32_t freq) = 0; ///< Virtual begin() function to set SPI frequency, must be overridden in subclass. @param freq Maximum SPI hardware clock speed
void initSPI(uint32_t freq);
// Required Non-Transaction
void drawPixel(int16_t x, int16_t y, uint16_t color);
// Transaction API
void startWrite(void);
void endWrite(void);
void writePixel(int16_t x, int16_t y, uint16_t color);
void writeFillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
void writeFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
void writeFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
// Transaction API not used by GFX
/*!
@brief SPI displays set an address window rectangle for blitting pixels
@param x Top left corner x coordinate
@param y Top left corner x coordinate
@param w Width of window
@param h Height of window
*/
virtual void setAddrWindow(uint16_t x, uint16_t y, uint16_t w, uint16_t h) = 0;
/*!
@brief Write a 2-byte color (must have a transaction in progress)
@param color 16-bit 5-6-5 Color to draw
*/
void inline writePixel(uint16_t color) { SPI_WRITE16(color); }
void writePixels(uint16_t * colors, uint32_t len);
void writeColor(uint16_t color, uint32_t len);
void pushColor(uint16_t color);
// Recommended Non-Transaction
void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
using Adafruit_GFX::drawRGBBitmap; // Check base class first
void drawRGBBitmap(int16_t x, int16_t y,
uint16_t *pcolors, int16_t w, int16_t h);
void invertDisplay(boolean i);
uint16_t color565(uint8_t r, uint8_t g, uint8_t b);
protected:
SPIClass *_spi; ///< The SPI device we want to use (set in constructor)
uint32_t _freq; ///< SPI clock frequency (for hardware SPI)
#if defined (__AVR__) || defined(TEENSYDUINO) || defined (ESP8266) || defined (ESP32)
int8_t _cs, _dc, _rst, _sclk, _mosi, _miso;
#else
int32_t _cs, ///< Arduino pin # for chip-select pin
_dc, ///< Arduino pin # for data-command pin
_rst, ///< Arduino pin # for reset pin
_sclk, ///< Arduino pin # for SPI clock pin
_mosi, ///< Arduino pin # for SPI MOSI pin
_miso; ///< Arduino pin # for SPI MISO pin
#endif
#ifdef USE_FAST_PINIO
volatile RwReg *mosiport, ///< Direct chip register for toggling MOSI with fast bitbang IO
*misoport, ///< Direct chip register for toggling MISO with fast bitbang IO
*clkport, ///< Direct chip register for toggling CLK with fast bitbang IO
*dcport, ///< Direct chip register for toggling DC with fast bitbang IO
*csport; ///< Direct chip register for toggling CS with fast bitbang IO
RwReg mosipinmask, ///< bitmask for turning on/off MOSI with fast register bitbang IO
misopinmask, ///< bitmask for turning on/off MISO with fast register bitbang IO
clkpinmask, ///< bitmask for turning on/off CLK with fast register bitbang IO
cspinmask, ///< bitmask for turning on/off CS with fast register bitbang IO
dcpinmask; ///< bitmask for turning on/off DC with fast register bitbang IO
#endif
void writeCommand(uint8_t cmd);
void spiWrite(uint8_t v);
uint8_t spiRead(void);
uint8_t invertOnCommand = 0, ///< SPI command byte to turn on invert
invertOffCommand = 0; ///< SPI command byte to turn off invert
int16_t _xstart = 0; ///< Many displays don't have pixels starting at (0,0) of the internal framebuffer, this is the x offset from 0 to align
int16_t _ystart = 0; ///< Many displays don't have pixels starting at (0,0) of the internal framebuffer, this is the y offset from 0 to align
};
#endif