A Maze-solving game with randomly generated games. Based on https://github.com/EmaMaker/voxel-engine-gdx
 
 
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EmaMaker 5b512c77bb Server now starts a client locally to play. Fixed run length encoding bug. Fixed issues with map generation, however there seem to be still issues with dimensions 2020-04-21 18:58:30 +02:00
android Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
core Server now starts a client locally to play. Fixed run length encoding bug. Fixed issues with map generation, however there seem to be still issues with dimensions 2020-04-21 18:58:30 +02:00
desktop Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
gradle/wrapper Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
ios Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
lib Multiplayer using kryonet in TCP. Players updates should be done in UDP instead, but Kyronet wiki says it could cause some problems. Map is shared between all clients and clients can see how other players are positioned and rotated. Code could be refactored in a much nicer form. Some bugs have to be fixed 2020-04-20 19:29:59 +02:00
.gitignore Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
build.gradle Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
gradle.properties Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
gradlew Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
gradlew.bat Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
settings.gradle Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00