update dotfiles

master
EmaMaker 2022-07-27 15:42:45 +02:00
parent edab4be347
commit 6d8bbfbe90
4 changed files with 522 additions and 49 deletions

View File

@ -1,4 +1,7 @@
{ {
"directory": [
"~/.i3/i3-resurrect/"
],
"window_command_mappings": [ "window_command_mappings": [
{ {
"class": "Gnome-terminal", "class": "Gnome-terminal",

View File

@ -3,9 +3,10 @@ set $sup Mod4
# Screen setup # Screen setup
# Turn on screen connected to AMD card # Turn on screen connected to AMD card
#exec --no-startup-id /usr/bin/xrandr --output DVI-I-0 --off --output DVI-I-1 --off --output HDMI-0 --off --output DP-0 --off --output DP-1 --off --output DP-2 --off --output DP-3 --off --output DP-4 --off --output DP-5 --off --output DisplayPort-1-3 --off --output HDMI-1-1 --primary --mode 1920x1080 --pos 1920x0 --rotate normal --output DVI-1-1 --mode 1920x1080 --pos 0x0 --rotate normal --output DVI-1-0 --off exec_always /home/emamaker/.screenlayout/layout.sh
set $screen1 HDMI-1-1 #exec --no-startup-id xrandr --output DisplayPort-0 --primary --mode 1920x1080 --pos 1920x0 --rotate normal --output HDMI-0 --mode 1920x1080 --pos 0x0 --rotate normal --output DVI-0 --off --output DVI-1 --off
set $screen2 DVI-1-1 set $screen2 HDMI-0
set $screen1 DisplayPort-0
######### Basic I3 Behaviour Config ######### ######### Basic I3 Behaviour Config #########
@ -31,7 +32,8 @@ exec --no-startup-id xss-lock --transfer-sleep-lock -- i3lock --nofork
floating_modifier $mod floating_modifier $mod
# start a terminal # start a terminal
bindsym $mod+Return exec alacritty bindsym $mod+Return exec prime-run alacritty
bindsym $mod+Shift Return exec alacritty
# kill focused window # kill focused window
bindsym $mod+Shift+q kill bindsym $mod+Shift+q kill
@ -144,8 +146,9 @@ bindsym Mod1+Tab workspace back_and_forth
bindsym Shift+F2 exec i3-input -F 'rename workspace to "%s"' -P 'New name for this workspace: ' bindsym Shift+F2 exec i3-input -F 'rename workspace to "%s"' -P 'New name for this workspace: '
############### gaps ############### ############### gaps ###############
# gaps # gaps
gaps inner 15 gaps inner 10
# smart_gaps on # smart_gaps on
# Smart borders (draw borders around container only if it is not the only container on this workspace) # Smart borders (draw borders around container only if it is not the only container on this workspace)
@ -202,7 +205,8 @@ focus_follows_mouse no
exec_always --no-startup-id $HOME/.config/polybar/launch.sh exec_always --no-startup-id $HOME/.config/polybar/launch.sh
# picom # picom
exec_always picom -b -i 0.65 exec_always picom --config $HOME/.config/picom/picom.conf
# Applets / System-tray # Applets / System-tray
exec --no-startup-id nm-applet exec --no-startup-id nm-applet
@ -218,11 +222,13 @@ exec_always --no-startup-id feh --bg-fill $bg;
#bindsym $mod+Tab exec --no-startup-id "killall -s SIGUSR1 i3expod.py" #bindsym $mod+Tab exec --no-startup-id "killall -s SIGUSR1 i3expod.py"
#rofi #rofi
bindsym $mod+e exec --no-startup-id rofi -show drun -show-icons #running with prime so that applications launched from rofi use the dedicated gpu
bindsym $mod+e exec --no-startup-id prime-run rofi -show drun -show-icons
bindsym Mod1+e exec --no-startup-id rofi -show drun -show-icons
#scratchpad #scratchpad
bindsym $mod+Shift+minus move scratchpad bindsym $mod+minus move scratchpad
bindsym $mod+minus exec --no-startup-id rofi -show window -show-icons bindsym $mod+Shift+minus exec --no-startup-id rofi -show window -show-icons
############### workspaces mapping ############### ############### workspaces mapping ###############
# Define names for default workspaces for which we configure key bindings later on. # Define names for default workspaces for which we configure key bindings later on.
@ -319,20 +325,35 @@ workspace $ws20 output $screen2
############### end of workspace mapping ############### ############### end of workspace mapping ###############
############### i3 resurrect ############### ############### i3 resurrect ###############
set $i3_resurrect i3-resurrect set $i3_resurrect /home/emamaker/.local/bin/i3-resurrect
exec --no-startup-id i3_resurrect restore -w $ws10; sleep 1; $i3_resurrect restore -w $ws20
#exec_always /home/emamaker/.config/i3/restore.sh
# Save workspace mode. # Save workspace mode.
mode "save" { mode "save" {
bindsym 1 exec $i3_resurrect save -w 1 bindsym 1 exec $i3_resurrect save -w $ws1
bindsym 2 exec $i3_resurrect save -w 2 bindsym 2 exec $i3_resurrect save -w $ws2
bindsym 3 exec $i3_resurrect save -w 3 bindsym 3 exec $i3_resurrect save -w $ws3
bindsym 4 exec $i3_resurrect save -w 4 bindsym 4 exec $i3_resurrect save -w $ws4
bindsym 5 exec $i3_resurrect save -w 5 bindsym 5 exec $i3_resurrect save -w $ws5
bindsym 6 exec $i3_resurrect save -w 6 bindsym 6 exec $i3_resurrect save -w $ws6
bindsym 7 exec $i3_resurrect save -w 7 bindsym 7 exec $i3_resurrect save -w $ws7
bindsym 8 exec $i3_resurrect save -w 8 bindsym 8 exec $i3_resurrect save -w $ws8
bindsym 9 exec $i3_resurrect save -w 9 bindsym 9 exec $i3_resurrect save -w $ws9
bindsym 0 exec $i3_resurrect save -w 0 bindsym 0 exec $i3_resurrect save -w $ws10
bindsym q exec $i3_resurrect save -w $ws11
bindsym w exec $i3_resurrect save -w $ws12
bindsym e exec $i3_resurrect save -w $ws13
bindsym r exec $i3_resurrect save -w $ws14
bindsym t exec $i3_resurrect save -w $ws15
bindsym y exec $i3_resurrect save -w $ws16
bindsym u exec $i3_resurrect save -w $ws17
bindsym i exec $i3_resurrect save -w $ws18
bindsym o exec $i3_resurrect save -w $ws19
bindsym p exec $i3_resurrect save -w $ws20
# Back to normal: Enter, Escape, or s # Back to normal: Enter, Escape, or s
bindsym Return mode "default" bindsym Return mode "default"
@ -345,16 +366,26 @@ bindsym $mod+s mode "save"
# Restore workspace mode. # Restore workspace mode.
mode "restore" { mode "restore" {
bindsym 1 exec $i3_resurrect restore -w 1 bindsym 1 exec $i3_resurrect restore -w $ws1
bindsym 2 exec $i3_resurrect restore -w 2 bindsym 2 exec $i3_resurrect restore -w $ws2
bindsym 3 exec $i3_resurrect restore -w 3 bindsym 3 exec $i3_resurrect restore -w $ws3
bindsym 4 exec $i3_resurrect restore -w 4 bindsym 4 exec $i3_resurrect restore -w $ws4
bindsym 5 exec $i3_resurrect restore -w 5 bindsym 5 exec $i3_resurrect restore -w $ws5
bindsym 6 exec $i3_resurrect restore -w 6 bindsym 6 exec $i3_resurrect restore -w $ws6
bindsym 7 exec $i3_resurrect restore -w 7 bindsym 7 exec $i3_resurrect restore -w $ws7
bindsym 8 exec $i3_resurrect restore -w 8 bindsym 8 exec $i3_resurrect restore -w $ws8
bindsym 9 exec $i3_resurrect restore -w 9 bindsym 9 exec $i3_resurrect restore -w $ws9
bindsym 0 exec $i3_resurrect restore -w 0 bindsym 0 exec $i3_resurrect restore -w $ws10
bindsym q exec $i3_resurrect restore -w $ws11
bindsym w exec $i3_resurrect restore -w $ws12
bindsym e exec $i3_resurrect restore -w $ws13
bindsym r exec $i3_resurrect restore -w $ws14
bindsym t exec $i3_resurrect restore -w $ws15
bindsym y exec $i3_resurrect restore -w $ws16
bindsym u exec $i3_resurrect restore -w $ws17
bindsym i exec $i3_resurrect restore -w $ws18
bindsym o exec $i3_resurrect restore -w $ws19
bindsym p exec $i3_resurrect restore -w $ws20
# Back to normal: Enter, Escape, or n # Back to normal: Enter, Escape, or n
bindsym Return mode "default" bindsym Return mode "default"
@ -365,3 +396,7 @@ mode "restore" {
bindsym $mod+n mode "restore" bindsym $mod+n mode "restore"
############### end of i3-resurrect ############### ############### end of i3-resurrect ###############
exec /usr/lib/polkit-1/polkitd --no-debug
exec /usr/lib/polkit-gnome/polkit-gnome-authentication-agent-1 &

View File

@ -1,4 +1,410 @@
# menu = { shadow = true; };
dropdown_menu = { shadow = true; }; #################################
popup_menu = { shadow = true; }; # Shadows #
utility = { shadow = true; }; #################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
#shadow = false;
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
shadow-radius = 12;
# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
shadow-opacity = .50
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -7;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -7;
# Red color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-red = 0
# Green color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-green = 0
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
# shadow-blue = 0
# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
# shadow-color = "#000000"
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"name = 'Notification'",
"class_g = 'Conky'",
"class_g ?= 'Notify-osd'",
"class_g = 'Cairo-clock'",
"_GTK_FRAME_EXTENTS@:c"
];
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.03;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.03;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
fade-delta = 5;
# Specify a list of conditions of windows that should not be faded.
# fade-exclude = []
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
active-opacity = 1;
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
inactive-opacity = 0.8;
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
rame-opacity = 1.0
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
inactive-opacity-override = true
# inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
# active-opacity = 1.0
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.2
# Specify a list of conditions of windows that should always be considered focused.
# focus-exclude = []
focus-exclude = [ "class_g = 'Cairo-clock'" ];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = ["99:name *= 'Plasma'"];
opacity-rule = [
"99:class_i = 'Plasma'",
"99:class_g = 'plasmashell'",
];
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
blur-method = "kernel";
# blur-size = 12
#
# blur-deviation = false
#
blur-strength = 5
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
blur-background = true
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false
# Use fixed blur strength rather than adjusting according to window opacity.
blur-background-fixed = true
# Specify the blur convolution kernel, with the following format:
# example:
blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ""
# blur-kern = "3x3box";
# Exclude conditions for background blur.
# blur-background-exclude = []
blur-background-exclude = [
"class_g = 'plasmashell'",
"class_g = 'Plasma'",
"window_type = 'popup_menu'",
"window_type = 'dock'",
"window_type = 'desktop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
# daemon = false
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
backend = "glx";
# backend = "xrender";
# Enable/disable VSync.
# vsync = false
vsync = true;
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
# detect-rounded-corners = false
detect-rounded-corners = true;
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
#
# detect-client-opacity = false
detect-client-opacity = true;
# Specify refresh rate of the screen. If not specified or 0, picom will
# try detecting this with X RandR extension.
#
# refresh-rate = 60
refresh-rate = 0;
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows.
#
# unredir-if-possible = false
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true;
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
# detect-transient is enabled, too.
#
# detect-client-leader = false
detect-client-leader = true;
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
# glx-no-stencil = false
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true;
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
# xrender-sync-fence = false
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
# in the source tree for examples.
#
# glx-fshader-win = ""
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "warn";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = '/path/to/your/log/file'
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = '/path/to/your/log/file'
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
tooltip = { fade = true; shadow = false ; opacity = 1; focus = true; full-shadow = false; };
dock = { shadow = false; opacity = 1};
dnd = { shadow = false };
popup_menu = { opacity = 1; shadow = false};
dropdown_menu = { opacity = 1; shadow = true};
};
# Rounded corners
corner-radius = 8;
round-borders = 1;
#rounded-corners-exclude = [
# "class_g = 'plasmashell'"
#]

View File

@ -32,10 +32,10 @@ alert = #bd2c40
monitor = ${env:MONITOR:} monitor = ${env:MONITOR:}
width = 100% width = 100%
height = 27 height = 27
;offset-x = 1% ;offset-x = -35%
;offset-y = 1% ;offset-y = 1%
radius = 6.0 radius = 6.0
fixed-center = false fixed-center = true
background = ${colors.background} background = ${colors.background}
foreground = ${colors.foreground} foreground = ${colors.foreground}
@ -43,13 +43,16 @@ foreground = ${colors.foreground}
line-size = 3 line-size = 3
line-color = #f00 line-color = #f00
border-size = 4 border-left-size = 9
border-right-size = 9
border-top-size = 8
border-bottom-size = 2
border-color = #00000000 border-color = #00000000
padding-left = 0 padding-left = 2
padding-right = 2 padding-right = 2
module-margin-left = 1 module-margin-left = 2
module-margin-right = 2 module-margin-right = 2
font-0 = fixed:pixelsize=10;1 font-0 = fixed:pixelsize=10;1
@ -57,8 +60,10 @@ font-1 = unifont:fontformat=truetype:size=8:antialias=false;0
font-2 = siji:pixelsize=10;1 font-2 = siji:pixelsize=10;1
modules-left = bspwm i3 modules-left = bspwm i3
modules-center = mpd #modules-center = mpd
modules-right = filesystem xbacklight alsa pulseaudio xkeyboard memory cpu wlan eth battery temperature date powermenu modules-center = mpd date
#modules-right = filesystem xbacklight pulseaudio xkeyboard memory cpu wlan eth battery temperature powermenu date
modules-right = filesystem xbacklight pulseaudio memory cpu wlan eth battery temperature temperature2 powermenu
tray-position = right tray-position = right
tray-padding = 2 tray-padding = 2
@ -190,7 +195,7 @@ interval = 2
format-prefix = " " format-prefix = " "
format-prefix-foreground = ${colors.foreground-alt} format-prefix-foreground = ${colors.foreground-alt}
format-underline = #f90000 format-underline = #f90000
label = %percentage:2%% label = CPU: %percentage:2%%
[module/memory] [module/memory]
type = internal/memory type = internal/memory
@ -198,7 +203,7 @@ interval = 2
format-prefix = " " format-prefix = " "
format-prefix-foreground = ${colors.foreground-alt} format-prefix-foreground = ${colors.foreground-alt}
format-underline = #4bffdc format-underline = #4bffdc
label = %percentage_used%% label = RAM: %used%
[module/wlan] [module/wlan]
type = internal/network type = internal/network
@ -245,6 +250,8 @@ interval = 5
date = "%d/%m/%Y " date = "%d/%m/%Y "
date-alt = " %Y-%m-%d" date-alt = " %Y-%m-%d"
offset-x = 50%
time = %H:%M time = %H:%M
time-alt = %H:%M:%S time-alt = %H:%M:%S
@ -264,7 +271,7 @@ label-volume-foreground = ${root.foreground}
label-muted = 🔇 muted label-muted = 🔇 muted
label-muted-foreground = #666 label-muted-foreground = #666
bar-volume-width = 10 bar-volume-width = 3
bar-volume-foreground-0 = #55aa55 bar-volume-foreground-0 = #55aa55
bar-volume-foreground-1 = #55aa55 bar-volume-foreground-1 = #55aa55
bar-volume-foreground-2 = #55aa55 bar-volume-foreground-2 = #55aa55
@ -313,15 +320,15 @@ bar-volume-empty-foreground = ${colors.foreground-alt}
type = internal/battery type = internal/battery
battery = BAT0 battery = BAT0
adapter = ADP1 adapter = ADP1
full-at = 98 full-at = 100
format-charging = <animation-charging> <label-charging> format-charging = BAT: <animation-charging> <label-charging> (Charging)
format-charging-underline = #ffb52a format-charging-underline = #ffb52a
format-discharging = <animation-discharging> <label-discharging> format-discharging = BAT <animation-discharging> <label-discharging>
format-discharging-underline = ${self.format-charging-underline} format-discharging-underline = ${self.format-charging-underline}
format-full-prefix = "" format-full-prefix = "BAT FULL"
format-full-prefix-foreground = ${colors.foreground-alt} format-full-prefix-foreground = ${colors.foreground-alt}
format-full-underline = ${self.format-charging-underline} format-full-underline = ${self.format-charging-underline}
@ -346,13 +353,35 @@ animation-discharging-framerate = 750
type = internal/temperature type = internal/temperature
thermal-zone = 0 thermal-zone = 0
warn-temperature = 60 warn-temperature = 60
hwmon-path = /sys/devices/platform/nct6775.2592/hwmon/hwmon2/temp1_input
format = <ramp> <label> format = <ramp> <label>
format-underline = #f50a4d format-underline = #f50a4d
format-warn = <ramp> <label-warn> format-warn = <ramp> <label-warn>
format-warn-underline = ${self.format-underline} format-warn-underline = ${self.format-underline}
label = %temperature-c% label = CPU: %temperature-c%
label-warn = %temperature-c%
label-warn-foreground = ${colors.secondary}
ramp-0 = 
ramp-1 = 
ramp-2 = 
ramp-foreground = ${colors.foreground-alt}
[module/temperature2]
type = internal/temperature
thermal-zone = 0
warn-temperature = 60
#hwmon-path = /sys/devices/platform/nct6775.2592/hwmon/hwmon2/temp1_input
hwmon-path = ($(nvidia-smi --query-gpu=temperature.gpu --format=csv,noheader) | awk {print $1})
format = <ramp> <label>
format-underline = #f50a4d
format-warn = <ramp> <label-warn>
format-warn-underline = ${self.format-underline}
label = CPU: %temperature-c%
label-warn = %temperature-c% label-warn = %temperature-c%
label-warn-foreground = ${colors.secondary} label-warn-foreground = ${colors.secondary}