datarate, packet, defaultvalue, object dox
parent
9d2216d84f
commit
6c93b818af
|
@ -61,7 +61,7 @@ class DataRate
|
|||
* numerical portion, followed by units in the following format:
|
||||
* - Prefix: nothing, "k", "M", "G"
|
||||
* - Data Unit: "b, "B"
|
||||
* - Time Suffix: "ps", "/s"
|
||||
* - Time Suffix: "ps", "/s" \n
|
||||
* The prefixes are SI powers of 10 (10^0,10^3,10^6,10^9 respectively).\n
|
||||
* The units are the bit, and the (8-bit) byte respectively.\n
|
||||
* Both time suffixes denote "per second". Some supported examples include
|
||||
|
|
|
@ -50,7 +50,7 @@ namespace ns3 {
|
|||
*
|
||||
* Implementing a new type of Header for a new protocol is pretty easy
|
||||
* and is a matter of creating a subclass of the ns3::Header base class,
|
||||
* and implementing the 4 pure virtual methods defined in ns3::Header.
|
||||
* and implementing the 4 pure virtual methods defined in ns3::Chunk.
|
||||
* Sample code which shows how to create such a new Header, how to use
|
||||
* it, and how to manipulate tags is shown below:
|
||||
* \include samples/main-packet.cc
|
||||
|
|
|
@ -199,10 +199,26 @@ private:
|
|||
class StringEnumDefaultValue : public DefaultValueBase
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* \param name The name of the variable
|
||||
* \param help The help string
|
||||
*/
|
||||
StringEnumDefaultValue (const std::string &name,
|
||||
const std::string &help);
|
||||
/**
|
||||
* \brief Add a default value to this enumeration of strings
|
||||
* \param value The string to make the default for this
|
||||
*/
|
||||
void AddDefaultValue (const std::string &value);
|
||||
/**
|
||||
* \brief Add a possible value to accept for this default value
|
||||
*/
|
||||
void AddPossibleValue (const std::string &value);
|
||||
/**
|
||||
* \brief Get the value of this default value.
|
||||
* \return The string that has been assigned to this default value, either by
|
||||
* Bind() or by a command line setting
|
||||
*/
|
||||
std::string GetValue (void) const;
|
||||
private:
|
||||
virtual bool DoParseValue (const std::string &value);
|
||||
|
|
|
@ -25,13 +25,34 @@
|
|||
|
||||
namespace ns3 {
|
||||
|
||||
/**
|
||||
* \brief Base class that supports reference counting for memory management
|
||||
*
|
||||
* Many objects in the system derive from this class in order to use its
|
||||
* reference counting implementation.
|
||||
*/
|
||||
class Object
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* \brief Constructor
|
||||
*
|
||||
* Creates an object with a single reference count
|
||||
*/
|
||||
Object ();
|
||||
virtual ~Object ();
|
||||
/**
|
||||
* \brief Increments the reference count of this object
|
||||
*/
|
||||
void Ref (void) const;
|
||||
/**
|
||||
* \brief Decrements the reference count of this object
|
||||
*/
|
||||
void Unref (void) const;
|
||||
/**
|
||||
* \return true if there is only a single reference to this object anywhere
|
||||
* in the system; false otherwise.
|
||||
*/
|
||||
bool IsSingle (void) const;
|
||||
void Dispose (void);
|
||||
protected:
|
||||
|
|
|
@ -57,17 +57,42 @@ public:
|
|||
// bring myself to just type 2 in the code (even though I type 0 and 1 :-).
|
||||
//
|
||||
static const int N_DEVICES = 2;
|
||||
|
||||
/**
|
||||
* \brief Create a PointToPointChannel
|
||||
*
|
||||
* By default, you get a channel with the name "PointToPoint Channel" that
|
||||
* has an "infitely" fast transmission speed and zero delay.
|
||||
*/
|
||||
PointToPointChannel ();
|
||||
|
||||
/**
|
||||
* \brief Create a PointToPointChannel
|
||||
*
|
||||
* \param bps The bitrate of the channel
|
||||
* \param delay Transmission delay through the channel
|
||||
*/
|
||||
PointToPointChannel (const DataRate& bps, const Time& delay);
|
||||
|
||||
/**
|
||||
* \brief Create a PointToPointChannel
|
||||
*
|
||||
* \param name the name of the channel for identification purposes
|
||||
* \param bps The bitrate of the channel
|
||||
* \param delay Transmission delay through the channel
|
||||
*/
|
||||
PointToPointChannel (const std::string& name,
|
||||
const DataRate& bps, const Time& delay);
|
||||
|
||||
/**
|
||||
* \brief Attach a given netdevice to this channel
|
||||
* \param device pointer to the netdevice to attach to the channel
|
||||
*/
|
||||
void Attach (Ptr<PointToPointNetDevice> device);
|
||||
bool TransmitStart (Packet& p, Ptr<PointToPointNetDevice> src);
|
||||
bool TransmitEnd (Packet &p, Ptr<PointToPointNetDevice> src);
|
||||
void PropagationCompleteEvent(Packet p, Ptr<PointToPointNetDevice> src);
|
||||
|
||||
|
||||
virtual uint32_t GetNDevices (void) const;
|
||||
virtual Ptr<NetDevice> GetDevice (uint32_t i) const;
|
||||
|
||||
|
|
Loading…
Reference in New Issue