31 lines
630 B
C++
31 lines
630 B
C++
|
#pragma once
|
||
|
|
||
|
//#include "compute_common.hpp"
|
||
|
#include "setup.hpp"
|
||
|
#include <limits>
|
||
|
|
||
|
namespace glm{
|
||
|
namespace detail
|
||
|
{
|
||
|
template <typename T, bool isFloat>
|
||
|
struct compute_equal
|
||
|
{
|
||
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
|
||
|
{
|
||
|
return a == b;
|
||
|
}
|
||
|
};
|
||
|
/*
|
||
|
template <typename T>
|
||
|
struct compute_equal<T, true>
|
||
|
{
|
||
|
GLM_FUNC_QUALIFIER GLM_CONSTEXPR static bool call(T a, T b)
|
||
|
{
|
||
|
return detail::compute_abs<T, std::numeric_limits<T>::is_signed>::call(b - a) <= static_cast<T>(0);
|
||
|
//return std::memcmp(&a, &b, sizeof(T)) == 0;
|
||
|
}
|
||
|
};
|
||
|
*/
|
||
|
}//namespace detail
|
||
|
}//namespace glm
|