voxel-engine/lib/glm/detail/func_vector_relational.inl

88 lines
2.4 KiB
Plaintext
Raw Normal View History

namespace glm
{
template<length_t L, typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> lessThan(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
{
vec<L, bool, Q> Result(true);
for(length_t i = 0; i < L; ++i)
Result[i] = x[i] < y[i];
return Result;
}
template<length_t L, typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> lessThanEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
{
vec<L, bool, Q> Result(true);
for(length_t i = 0; i < L; ++i)
Result[i] = x[i] <= y[i];
return Result;
}
template<length_t L, typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> greaterThan(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
{
vec<L, bool, Q> Result(true);
for(length_t i = 0; i < L; ++i)
Result[i] = x[i] > y[i];
return Result;
}
template<length_t L, typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> greaterThanEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
{
vec<L, bool, Q> Result(true);
for(length_t i = 0; i < L; ++i)
Result[i] = x[i] >= y[i];
return Result;
}
template<length_t L, typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
{
vec<L, bool, Q> Result(true);
for(length_t i = 0; i < L; ++i)
Result[i] = x[i] == y[i];
return Result;
}
template<length_t L, typename T, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
{
vec<L, bool, Q> Result(true);
for(length_t i = 0; i < L; ++i)
Result[i] = x[i] != y[i];
return Result;
}
template<length_t L, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool any(vec<L, bool, Q> const& v)
{
bool Result = false;
for(length_t i = 0; i < L; ++i)
Result = Result || v[i];
return Result;
}
template<length_t L, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR bool all(vec<L, bool, Q> const& v)
{
bool Result = true;
for(length_t i = 0; i < L; ++i)
Result = Result && v[i];
return Result;
}
template<length_t L, qualifier Q>
GLM_FUNC_QUALIFIER GLM_CONSTEXPR vec<L, bool, Q> not_(vec<L, bool, Q> const& v)
{
vec<L, bool, Q> Result(true);
for(length_t i = 0; i < L; ++i)
Result[i] = !v[i];
return Result;
}
}//namespace glm
#if GLM_CONFIG_SIMD == GLM_ENABLE
# include "func_vector_relational_simd.inl"
#endif