voxel-engine/lib/glm/ext/vector_float1_precision.hpp

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/// @ref ext_vector_float1_precision
/// @file glm/ext/vector_float1_precision.hpp
///
/// @defgroup ext_vector_float1_precision GLM_EXT_vector_float1_precision
/// @ingroup ext
///
/// Exposes highp_vec1, mediump_vec1 and lowp_vec1 types.
///
/// Include <glm/ext/vector_float1_precision.hpp> to use the features of this extension.
///
/// @see ext_vector_float1 extension.
#pragma once
#include "../detail/type_vec1.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_EXT_vector_float1_precision extension included")
#endif
namespace glm
{
/// @addtogroup ext_vector_float1_precision
/// @{
/// 1 component vector of single-precision floating-point numbers using high precision arithmetic in term of ULPs.
typedef vec<1, float, highp> highp_vec1;
/// 1 component vector of single-precision floating-point numbers using medium precision arithmetic in term of ULPs.
typedef vec<1, float, mediump> mediump_vec1;
/// 1 component vector of single-precision floating-point numbers using low precision arithmetic in term of ULPs.
typedef vec<1, float, lowp> lowp_vec1;
/// @}
}//namespace glm