voxel-engine/lib/glm/gtx/projection.inl

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/// @ref gtx_projection
namespace glm
{
template<typename genType>
GLM_FUNC_QUALIFIER genType proj(genType const& x, genType const& Normal)
{
return glm::dot(x, Normal) / glm::dot(Normal, Normal) * Normal;
}
}//namespace glm