voxel-engine/lib/glm/gtx/normalize_dot.inl

17 lines
508 B
Plaintext
Raw Normal View History

/// @ref gtx_normalize_dot
namespace glm
{
template<length_t L, typename T, qualifier Q>
GLM_FUNC_QUALIFIER T normalizeDot(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
{
return glm::dot(x, y) * glm::inversesqrt(glm::dot(x, x) * glm::dot(y, y));
}
template<length_t L, typename T, qualifier Q>
GLM_FUNC_QUALIFIER T fastNormalizeDot(vec<L, T, Q> const& x, vec<L, T, Q> const& y)
{
return glm::dot(x, y) * glm::fastInverseSqrt(glm::dot(x, x) * glm::dot(y, y));
}
}//namespace glm