voxel-engine/lib/glm/gtx/projection.hpp

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/// @ref gtx_projection
/// @file glm/gtx/projection.hpp
///
/// @see core (dependence)
///
/// @defgroup gtx_projection GLM_GTX_projection
/// @ingroup gtx
///
/// Include <glm/gtx/projection.hpp> to use the features of this extension.
///
/// Projection of a vector to other one
#pragma once
// Dependency:
#include "../geometric.hpp"
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# ifndef GLM_ENABLE_EXPERIMENTAL
# pragma message("GLM: GLM_GTX_projection is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
# else
# pragma message("GLM: GLM_GTX_projection extension included")
# endif
#endif
namespace glm
{
/// @addtogroup gtx_projection
/// @{
/// Projects x on Normal.
///
/// @param[in] x A vector to project
/// @param[in] Normal A normal that doesn't need to be of unit length.
///
/// @see gtx_projection
template<typename genType>
GLM_FUNC_DECL genType proj(genType const& x, genType const& Normal);
/// @}
}//namespace glm
#include "projection.inl"