print gpu in debug window
parent
62212a22ab
commit
0560fd43c6
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@ -1,6 +1,9 @@
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#ifndef MAIN_H
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#define MAIN_H
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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void framebuffer_size_callback(GLFWwindow *, int, int);
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void mouse_callback(GLFWwindow *window, double xpos, double ypos);
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@ -69,6 +69,9 @@ namespace debug{
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ImGui::Text("FPS: %d", std::any_cast<int>(parameters.at("fps")));
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ImGui::Text("Frametime (ms): %f",
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std::any_cast<float>(parameters.at("frametime"))*1000);
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ImGui::Text("GPU: (%s) %s",
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std::any_cast<const GLubyte*>(parameters.at("gpu_vendor")),
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std::any_cast<const GLubyte*>(parameters.at("gpu_renderer")));
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//ImGui::PlotLines("Frame Times", arr, IM_ARRAYSIZE(arr);
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}
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@ -1,13 +1,8 @@
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#include <glad/glad.h>
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#include <GLFW/glfw3.h>
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#include "main.hpp"
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#include <iostream>
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#include <thread>
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#include "main.hpp"
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#define GLOBALS_DEFINER
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#include "globals.hpp"
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#undef GLOBALS_DEFINER
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@ -60,9 +55,9 @@ int main()
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//glEnable(GL_FRAMEBUFFER_SRGB); //gamma correction done in fragment shader
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//glEnable(GL_CULL_FACE); //GL_BACK GL_CCW by default
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std::cout << "Using GPU: " << glGetString(GL_VENDOR) << " " << glGetString(GL_RENDERER) << "\n";
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debug::window::set_parameter("gpu_vendor", glGetString(GL_VENDOR));
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debug::window::set_parameter("gpu_renderer", glGetString(GL_RENDERER));
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wireframe = false;
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for(int i = 0; i < 360; i++){
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sines[i] = sin(3.14 / 180 * i);
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cosines[i] = cos(3.14 / 180 * i);
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