.. |
.git-keep
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initial commit
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2022-11-10 19:53:52 +01:00 |
OpenSimplexNoise.h
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initial commit
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2022-11-10 19:53:52 +01:00 |
block.hpp
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Initial tree generation
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2023-07-30 12:16:32 +02:00 |
camera.hpp
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camera: set atomic position at startup
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2023-10-03 22:08:40 +02:00 |
chunk.hpp
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chunk: vram buffers are managed by renderer now
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2023-10-04 13:24:06 +02:00 |
chunkgenerator.hpp
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initial commit
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2022-11-10 19:53:52 +01:00 |
chunkmanager.hpp
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refactor message system between main and update threads
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2023-10-04 14:35:29 +02:00 |
chunkmeshdata.hpp
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move chunkmeshdata into its own file
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2023-10-04 13:23:49 +02:00 |
chunkmesher.hpp
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move chunkmeshdata into its own file
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2023-10-04 13:23:49 +02:00 |
controls.hpp
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refactor message system between main and update threads
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2023-10-04 14:35:29 +02:00 |
debugwindow.hpp
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create debug window with imgui
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2023-09-20 12:42:05 +02:00 |
globals.hpp
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chunkmgr: span chunk indices in a cube around the player, not a sphere
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2023-10-03 22:45:09 +02:00 |
intervalmap.hpp
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intervalmap: use updated upper_bound when checking removal of next node
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2023-04-10 00:30:28 +02:00 |
main.hpp
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move input handling from main into dedicated file
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2023-10-03 22:45:09 +02:00 |
renderer.hpp
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renderer: also delete meshes of old chunks
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2023-10-04 13:24:06 +02:00 |
shader.hpp
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shader: make geometry shader not mandatory
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2023-09-20 12:37:32 +02:00 |
spacefilling.hpp
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general code cleanup
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2023-03-25 16:28:12 +01:00 |
stb_image.h
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initial commit
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2022-11-10 19:53:52 +01:00 |
stb_image_write.h
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libs: import stb_image_write
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2023-09-20 12:37:32 +02:00 |
utils.hpp
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general code cleanup
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2023-03-25 16:28:12 +01:00 |
worldupdatemessage.h
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blockpick control belongs to control, not chunkmgr
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2023-10-04 14:41:44 +02:00 |