strategy: introduce a test striker with empty systems and set as only role
parent
f4863eab06
commit
62821341b0
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@ -9,9 +9,11 @@
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#include <Arduino.h>
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#include <Arduino.h>
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#include "strategy_roles/game.h"
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#include "strategy_roles/game.h"
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#include "strategy_roles/striker.h"
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#include "strategy_roles/striker.h"
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#include "strategy_roles/striker_test.h"
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#include "strategy_roles/keeper.h"
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#include "strategy_roles/keeper.h"
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void initGames();
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void initGames();
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g_extr Game* striker;
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g_extr Game* striker;
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g_extr Game* striker_test;
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g_extr Game* keeper;
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g_extr Game* keeper;
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@ -0,0 +1,36 @@
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#pragma once
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#include "sensors/data_source_camera_vshapedmirror.h"
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#include "sensors/sensors.h"
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#include "strategy_roles/game.h"
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#define TILT_MULT 1.8
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#define TILT_DIST 170
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#define CATCH_DIST 150
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#define GOALIE_ATKSPD_LAT 120 //255
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#define GOALIE_ATKSPD_BAK 120
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#define GOALIE_ATKSPD_FRT 120
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#define GOALIE_ATKSPD_STRK 120
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#define GOALIE_ATKDIR_PLUSANG1 20
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#define GOALIE_ATKDIR_PLUSANG2 35
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#define GOALIE_ATKDIR_PLUSANG3 40
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#define GOALIE_ATKDIR_PLUSANGBAK 40
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#define GOALIE_ATKDIR_PLUSANG1_COR 60
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#define GOALIE_ATKDIR_PLUSANG2_COR 70
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#define GOALIE_ATKDIR_PLUSANG3_COR 70
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class StrikerTest : public Game{
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public:
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StrikerTest();
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StrikerTest(LineSystem* ls, PositionSystem* ps);
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private:
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void realPlay() override;
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void init() override;
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void striker();
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void ballBack();
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int atk_speed, atk_direction;
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};
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@ -17,12 +17,14 @@ class PositionSystem{
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class LineSystemEmpty : public LineSystem{
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class LineSystemEmpty : public LineSystem{
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public:
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public:
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LineSystemEmpty();
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void update() override;
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void update() override;
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void test() override;
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void test() override;
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};
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};
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class PositionSystemEmpty : public PositionSystem{
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class PositionSystemEmpty : public PositionSystem{
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public:
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public:
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PositionSystemEmpty();
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void update() override;
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void update() override;
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void test() override;
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void test() override;
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void goCenter() override;
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void goCenter() override;
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@ -25,6 +25,8 @@ void setup() {
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initGames();
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initGames();
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delay(500);
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delay(500);
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drive->prepareDrive(0,0,0);
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}
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}
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@ -32,8 +34,11 @@ void loop() {
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updateSensors();
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updateSensors();
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if(DEBUG.available()) testmenu->testMenu();
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if(DEBUG.available()) testmenu->testMenu();
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striker->play(role==1);
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striker_test->play(1);
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keeper->play(role==0);
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// striker->play(role==1);
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// keeper->play(role==0);
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// drive->prepareDrive(0,0,0);
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// Last thing to do: movement and update status vector
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// Last thing to do: movement and update status vector
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drive->drivePrepared();
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drive->drivePrepared();
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@ -9,7 +9,7 @@ void initSensors(){
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pinMode(LED_Y, OUTPUT);
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pinMode(LED_Y, OUTPUT);
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pinMode(LED_G, OUTPUT);
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pinMode(LED_G, OUTPUT);
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drive = new DriveController(new Motor(11, 12, 4, 35), new Motor(24, 25, 5, 135), new Motor(26, 27, 2, 225), new Motor(28, 29, 3, 325));
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drive = new DriveController(new Motor(12, 11, 4, 55), new Motor(25, 24, 5, 135), new Motor(27, 26, 2, 225), new Motor(29, 28, 3, 305));
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//drive = new DriveController(new Motor(12, 11, 2, 45),new Motor(25, 24, 5, 135), new Motor(27, 26, 6, 225), new Motor(21, 22, 23, 315));
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//drive = new DriveController(new Motor(12, 11, 2, 45),new Motor(25, 24, 5, 135), new Motor(27, 26, 6, 225), new Motor(21, 22, 23, 315));
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compass = new DataSourceBNO055();
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compass = new DataSourceBNO055();
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ball = new DataSourceBall(&Serial2, 57600);
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ball = new DataSourceBall(&Serial2, 57600);
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@ -17,6 +17,5 @@ void Game::play(bool condition){
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CURRENT_DATA_WRITE.posSystem = (this->ps);
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CURRENT_DATA_WRITE.posSystem = (this->ps);
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CURRENT_DATA_WRITE.lineSystem = (this->ls);
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CURRENT_DATA_WRITE.lineSystem = (this->ls);
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CURRENT_DATA_WRITE.game = this;
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CURRENT_DATA_WRITE.game = this;
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((PositionSysCamera*)ps)->CameraPID();
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}
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}
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}
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}
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@ -2,6 +2,7 @@
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/* #include "sensors/linesys_2019.h" */
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/* #include "sensors/linesys_2019.h" */
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#include "systems/lines/linesys_camera.h"
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#include "systems/lines/linesys_camera.h"
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#include "systems/systems.h"
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#include "systems/position/positionsys_zone.h"
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#include "systems/position/positionsys_zone.h"
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#include "systems/position/positionsys_camera.h"
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#include "systems/position/positionsys_camera.h"
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#include "strategy_roles/games.h"
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#include "strategy_roles/games.h"
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@ -10,6 +11,7 @@ void initGames(){
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vector<DataSource*> lIn = { new DataSource(S1I, true), new DataSource(S2I, true), new DataSource(S3I, true), new DataSource(S4I, true) };
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vector<DataSource*> lIn = { new DataSource(S1I, true), new DataSource(S2I, true), new DataSource(S3I, true), new DataSource(S4I, true) };
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vector<DataSource*> lOut = { new DataSource(S1O, true), new DataSource(S2O, true), new DataSource(S3O, true), new DataSource(S4O, true) };
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vector<DataSource*> lOut = { new DataSource(S1O, true), new DataSource(S2O, true), new DataSource(S3O, true), new DataSource(S4O, true) };
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striker_test = new StrikerTest(new LineSystemEmpty(), new PositionSystemEmpty());
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striker = new Striker(new LineSysCamera(lIn, lOut), new PositionSysCamera());
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striker = new Striker(new LineSysCamera(lIn, lOut), new PositionSysCamera());
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keeper = new Keeper(new LineSysCamera(lOut, lOut), new PositionSysCamera());
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keeper = new Keeper(new LineSysCamera(lOut, lOut), new PositionSysCamera());
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}
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}
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@ -0,0 +1,82 @@
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#include "behaviour_control/status_vector.h"
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#include "sensors/sensors.h"
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#include "strategy_roles/striker_test.h"
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#include "vars.h"
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#include "math.h"
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StrikerTest::StrikerTest() : Game() {
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init();
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}
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StrikerTest::StrikerTest(LineSystem* ls_, PositionSystem* ps_) : Game(ls_, ps_) {
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init();
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}
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void StrikerTest::init(){
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atk_speed = 0;
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atk_direction = 0;
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}
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void StrikerTest::realPlay(){
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if(CURRENT_DATA_READ.ballSeen) striker();
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else drive->prepareDrive(0,0,0);
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}
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void StrikerTest::striker() {
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if(CURRENT_DATA_READ.ballAngle>= 350 || CURRENT_DATA_READ.ballAngle<= 20) {
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if(CURRENT_DATA_READ.ballDistance > 190) atk_direction = 0;
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else atk_direction = CURRENT_DATA_READ.ballAngle;
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atk_speed = GOALIE_ATKSPD_FRT;
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}
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if(CURRENT_DATA_READ.ballAngle>= 90 && CURRENT_DATA_READ.ballAngle<= 270) {
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int ball_degrees2;
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int dir;
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int plusang;
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if(CURRENT_DATA_READ.ballDistance > 130) plusang = GOALIE_ATKDIR_PLUSANGBAK;
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else plusang = 0;
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if(CURRENT_DATA_READ.ballAngle> 180) ball_degrees2 = CURRENT_DATA_READ.ballAngle- 360;
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else ball_degrees2 = CURRENT_DATA_READ.ballAngle;
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if(ball_degrees2 > 0) dir = CURRENT_DATA_READ.ballAngle+ plusang; //45 con 8 ruote
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else dir = CURRENT_DATA_READ.ballAngle- plusang; //45 con 8 ruote
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if(dir < 0) dir = dir + 360;
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else dir = dir;
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atk_direction = dir;
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atk_speed = GOALIE_ATKSPD_BAK;
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}
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if(CURRENT_DATA_READ.ballAngle> 10 && CURRENT_DATA_READ.ballAngle< 30) {
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atk_direction = CURRENT_DATA_READ.ballAngle+ GOALIE_ATKDIR_PLUSANG1;
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atk_speed = GOALIE_ATKSPD_LAT;
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}
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if(CURRENT_DATA_READ.ballAngle>= 30 && CURRENT_DATA_READ.ballAngle< 45) {
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atk_direction = CURRENT_DATA_READ.ballAngle+ GOALIE_ATKDIR_PLUSANG2;
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atk_speed = GOALIE_ATKSPD_LAT;
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}
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if(CURRENT_DATA_READ.ballAngle>= 45 && CURRENT_DATA_READ.ballAngle< 90) {
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atk_direction = CURRENT_DATA_READ.ballAngle+ GOALIE_ATKDIR_PLUSANG3;
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atk_speed = GOALIE_ATKSPD_LAT;
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}
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if(CURRENT_DATA_READ.ballAngle> 270 && CURRENT_DATA_READ.ballAngle<= 315) {
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atk_direction = CURRENT_DATA_READ.ballAngle- GOALIE_ATKDIR_PLUSANG3_COR;
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atk_speed = GOALIE_ATKSPD_LAT;
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}
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if(CURRENT_DATA_READ.ballAngle> 315 && CURRENT_DATA_READ.ballAngle<= 330) {
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atk_direction = CURRENT_DATA_READ.ballAngle- GOALIE_ATKDIR_PLUSANG2_COR;
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atk_speed = GOALIE_ATKSPD_LAT;
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}
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if(CURRENT_DATA_READ.ballAngle> 330 && CURRENT_DATA_READ.ballAngle< 350) {
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atk_direction = CURRENT_DATA_READ.ballAngle- GOALIE_ATKDIR_PLUSANG1_COR;
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atk_speed = GOALIE_ATKSPD_LAT;
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}
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drive->prepareDrive(atk_direction, atk_speed);
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}
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void StrikerTest::ballBack() {
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}
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#include "sensors/sensors.h"
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#include "sensors/sensors.h"
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#include <Arduino.h>
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#include <Arduino.h>
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LineSystemEmpty::LineSystemEmpty(){
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}
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void LineSystemEmpty::update(){
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void LineSystemEmpty::update(){
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tookLine = false;
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tookLine = false;
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}
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}
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#include "sensors/sensors.h"
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#include "sensors/sensors.h"
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#include <Arduino.h>
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#include <Arduino.h>
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PositionSystemEmpty::PositionSystemEmpty(){
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}
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void PositionSystemEmpty::update(){
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void PositionSystemEmpty::update(){
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}
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}
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@ -1,149 +0,0 @@
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# color tracking with conic mirror - By: EmaMaker - wed 15 jan 2020
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# Based on:
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# color tracking - By: paolix - ven mag 18 2018
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# Automatic RGB565 Color Tracking Example
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#
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import sensor, image, time, pyb, math
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from pyb import UART
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uart = UART(3,19200, timeout_char = 1000)
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START_BYTE = chr(105) #'i'
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END_BYTE = chr(115) #'s'
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BYTE_UNKNOWN = chr(116) #'t'
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y_found = False
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b_found = False
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#From Arduino Documentation at: https://www.arduino.cc/reference/en/language/functions/math/map/
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def val_map(x, in_min, in_max, out_min, out_max):
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x = int(x)
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in_min = int(in_min)
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in_max = int(in_max)
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out_min = int(out_min)
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out_max = int(out_max)
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return int((x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min)
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# LED Setup ##################################################################
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red_led = pyb.LED(1)
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green_led = pyb.LED(2)
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blue_led = pyb.LED(3)
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red_led.off()
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green_led.off()
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blue_led.on()
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##############################################################################
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thresholds = [ (71, 100, -24, 12, 57, 99), # thresholds yellow goal
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(38, 55, -33, -1, 0, 26)] # thresholds blue goal (6, 31, -15, 4, -35, 0)
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roi = (0, 6, 318, 152)
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# Camera Setup ###############################################################
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'''sensor.reset()
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sensor.set_pixformat(sensor.RGB565)
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sensor.set_framesize(sensor.QVGA)
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sensor.skip_frames(time = 2000)
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sensor.set_auto_gain(False) # must be turned off for color tracking
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sensor.set_auto_whitebal(False) # must be turned off for color tracking
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sensor.set_auto_exposure(False, 10000) vbc
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#sensor.set_backlight(1)
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#sensor.set_brightness(+2)
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#sensor.set_windowing(roi)
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clock = time.clock()'''
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sensor.reset()
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sensor.set_pixformat(sensor.RGB565)
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sensor.set_framesize(sensor.QQVGA)
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sensor.set_contrast(3)
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sensor.set_saturation(3)
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sensor.set_brightness(0)
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sensor.set_quality(0)
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sensor.set_auto_whitebal(False)
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sensor.set_auto_exposure(False, 5500)
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sensor.set_auto_gain(True)
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sensor.skip_frames(time = 300)
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clock = time.clock()
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##############################################################################
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while(True):
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clock.tick()
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blue_led.off()
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y_found = False
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b_found = False
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tt_yellow = [(0,999,0,1)] ## creo una lista di tuple per il giallo, valore x = 999 : non trovata
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tt_blue = [(0,999,0,2)] ## creo una lista di tuple per il blue, valore x = 999 : non trovata
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img = sensor.snapshot()
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for blob in img.find_blobs(thresholds, pixels_threshold=50, area_threshold=50, merge = True):
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img.draw_rectangle(blob.rect())
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img.draw_cross(blob.cx(), blob.cy())
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if (blob.code() == 1):
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tt_yellow = tt_yellow + [ (blob.area(),blob.cx(),blob.cy(),blob.code() ) ]
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y_found = True
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if (blob.code() == 2):
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tt_blue = tt_blue + [ (blob.area(),blob.cx(),blob.cy(),blob.code() ) ]
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b_found = True
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tt_yellow.sort(key=lambda tup: tup[0]) ## ordino le liste
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tt_blue.sort(key=lambda tup: tup[0]) ## ordino le liste
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ny = len(tt_yellow)
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nb = len(tt_blue)
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y_area, y1_cx, y1_cy, y_code = tt_yellow[ny-1]
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b_area, b1_cx, b1_cy, b_code = tt_blue[nb-1]
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y_cx = int(img.width() / 2 - y1_cx)
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y_cy = int(img.height() / 2 - y1_cy)
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b_cx = int(img.width() / 2 - b1_cx)
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b_cy = int(img.height() / 2 - b1_cy)
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#Normalize data between 0 and 100
|
|
||||||
if y_found == True:
|
|
||||||
y_cx = val_map(y_cx, -img.width() / 2, img.width() / 2, 100, 0)
|
|
||||||
y_cy = val_map(y_cy, -img.height() / 2, img.height() / 2, 0, 100)
|
|
||||||
#Prepare for send as a list of characters
|
|
||||||
s_ycx = chr(y_cx)
|
|
||||||
s_ycy = chr(y_cy)
|
|
||||||
else:
|
|
||||||
y_cx = BYTE_UNKNOWN
|
|
||||||
y_cy = BYTE_UNKNOWN
|
|
||||||
#Prepare for send as a list of characters
|
|
||||||
s_ycx = y_cx
|
|
||||||
s_ycy = y_cy
|
|
||||||
|
|
||||||
if b_found == True:
|
|
||||||
b_cx = val_map(b_cx, -img.width() / 2, img.width() / 2, 100, 0)
|
|
||||||
b_cy = val_map(b_cy, -img.height() / 2, img.height() / 2, 0, 100)
|
|
||||||
|
|
||||||
#Prepare for send as a list of characters
|
|
||||||
s_bcx = chr(b_cx)
|
|
||||||
s_bcy = chr(b_cy)
|
|
||||||
else:
|
|
||||||
b_cx = BYTE_UNKNOWN
|
|
||||||
b_cy = BYTE_UNKNOWN
|
|
||||||
#Prepare for send as a list of characters
|
|
||||||
s_bcx = b_cx
|
|
||||||
s_bcy = b_cy
|
|
||||||
|
|
||||||
print(str(y_cx) + " | " + str(y_cy) + " --- " + str(b_cx) + " | " + str(b_cy))
|
|
||||||
|
|
||||||
|
|
||||||
uart.write(START_BYTE)
|
|
||||||
uart.write(s_bcx)
|
|
||||||
uart.write(s_bcy)
|
|
||||||
uart.write(s_ycx)
|
|
||||||
uart.write(s_ycy)
|
|
||||||
uart.write(END_BYTE)
|
|
||||||
|
|
|
@ -0,0 +1,78 @@
|
||||||
|
# color tracking with conic mirror - By: EmaMaker - wed 15 jan 2020
|
||||||
|
# Based on:
|
||||||
|
# color tracking - By: paolix - ven mag 18 2018
|
||||||
|
|
||||||
|
# Automatic RGB565 Color Tracking Example
|
||||||
|
#
|
||||||
|
|
||||||
|
import sensor, image, time, pyb, math
|
||||||
|
|
||||||
|
from pyb import UART
|
||||||
|
uart = UART(3,19200, timeout_char = 1000)
|
||||||
|
|
||||||
|
START_BYTE = chr(105) #'i'
|
||||||
|
END_BYTE = chr(115) #'s'
|
||||||
|
BYTE_UNKNOWN = chr(116) #'t'
|
||||||
|
|
||||||
|
y_found = False
|
||||||
|
b_found = False
|
||||||
|
|
||||||
|
#From Arduino Documentation at: https://www.arduino.cc/reference/en/language/functions/math/map/
|
||||||
|
def val_map(x, in_min, in_max, out_min, out_max):
|
||||||
|
x = int(x)
|
||||||
|
in_min = int(in_min)
|
||||||
|
in_max = int(in_max)
|
||||||
|
out_min = int(out_min)
|
||||||
|
out_max = int(out_max)
|
||||||
|
return int((x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min)
|
||||||
|
|
||||||
|
|
||||||
|
# LED Setup ##################################################################
|
||||||
|
red_led = pyb.LED(1)
|
||||||
|
green_led = pyb.LED(2)
|
||||||
|
blue_led = pyb.LED(3)
|
||||||
|
|
||||||
|
red_led.off()
|
||||||
|
green_led.off()
|
||||||
|
blue_led.on()
|
||||||
|
##############################################################################
|
||||||
|
|
||||||
|
|
||||||
|
thresholds = [ (71, 100, -24, 12, 57, 99), # thresholds yellow goal
|
||||||
|
(38, 55, -33, -1, 0, 26)] # thresholds blue goal (6, 31, -15, 4, -35, 0)
|
||||||
|
|
||||||
|
roi = (0, 6, 318, 152)
|
||||||
|
|
||||||
|
# Camera Setup ###############################################################
|
||||||
|
'''sensor.reset()
|
||||||
|
sensor.set_pixformat(sensor.RGB565)
|
||||||
|
sensor.set_framesize(sensor.QVGA)
|
||||||
|
sensor.skip_frames(time = 2000)
|
||||||
|
sensor.set_auto_gain(False) # must be turned off for color tracking
|
||||||
|
sensor.set_auto_whitebal(False) # must be turned off for color tracking
|
||||||
|
sensor.set_auto_exposure(False, 10000) vbc
|
||||||
|
#sensor.set_backlight(1)
|
||||||
|
#sensor.set_brightness(+2)
|
||||||
|
#sensor.set_windowing(roi)
|
||||||
|
clock = time.clock()'''
|
||||||
|
|
||||||
|
sensor.reset()
|
||||||
|
sensor.set_pixformat(sensor.RGB565)
|
||||||
|
sensor.set_framesize(sensor.QQVGA)
|
||||||
|
sensor.set_contrast(3)
|
||||||
|
sensor.set_saturation(3)
|
||||||
|
sensor.set_brightness(0)
|
||||||
|
sensor.set_quality(0)
|
||||||
|
sensor.set_auto_whitebal(False)
|
||||||
|
sensor.set_auto_exposure(False, 5500)
|
||||||
|
sensor.set_auto_gain(True)
|
||||||
|
sensor.skip_frames(time = 300)
|
||||||
|
|
||||||
|
clock = time.clock()
|
||||||
|
##############################################################################
|
||||||
|
|
||||||
|
|
||||||
|
while(True):
|
||||||
|
clock.tick()
|
||||||
|
uart.write(42)
|
||||||
|
|
Loading…
Reference in New Issue