disable vector sum code for now
calculations are a bitty crappy, think I found the bug for now (check added comments)pull/1/head
parent
bc040bd084
commit
f0a8ad6808
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@ -66,8 +66,12 @@ void DriveController::drive(int dir, int speed, int tilt){
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tilt = tilt > 180 ? tilt - 360 : tilt;
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//TODO: Changing CURRENT_DATA_READ to CURRENT_DATA_WRITE?
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vx = ((speed * cosins[dir])) + CURRENT_DATA_READ.addvx;
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vy = ((-speed * sins[dir])) + CURRENT_DATA_READ.addvy;
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// Disable vector sum because calculations are a bitty crappy imho. Will have to test if it's what makes the robot act strange with lines
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// Re enabling the below lines requires to comment out drive->prepareDrive and uncommenting the lines relative to vector sum inside positionsys_camera and comment out the other lines here
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// vx = ((speed * cosins[dir])) + CURRENT_DATA_READ.addvx;
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// vy = ((-speed * sins[dir])) + CURRENT_DATA_READ.addvy;
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vx = ((speed * cosins[dir]));
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vy = ((-speed * sins[dir]));
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if((((vy < 0 && vxn == 1) || (vy > 0 && vxp == 1) || (vx < 0 && vyp == 1) || (vx > 0 && vyn == 1)) && canUnlock) || (millis() > this->unlockTime+UNLOCK_THRESH)) {
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vxn = 0;
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@ -84,7 +88,7 @@ void DriveController::drive(int dir, int speed, int tilt){
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speed3 = -(speed1);
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speed4 = -(speed2);
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// calcola l'errore di posizione rispetto allo 0
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// Calculate position error relative to the 0
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delta = CURRENT_DATA_READ.IMUAngle;
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if(delta > 180) delta = delta - 360;
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@ -118,13 +118,16 @@ void PositionSysCamera::CameraPID(){
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int speed = map(dist*DIST_MULT, 0, MAX_DIST, 0, 350);
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drive->prepareDrive(dir, speed, 0);
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//Disable below lines for now because they probably result in unexpected behaviour on lines. Re enabling them requires to comment out the drive->prepareDrive above
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//and check the notes in drivecontroller for the other stuff to comment and uncomment
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//TODO: add complementary filter on this speed if we keep using it
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// vx = ((speed * cosins[dir]));
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// vy = ((-speed * sins[dir]));
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vx = ((speed * cosins[dir]));
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vy = ((-speed * sins[dir]));
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CURRENT_DATA_WRITE.addvx = vx;
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CURRENT_DATA_WRITE.addvy = vy;
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// CURRENT_DATA_WRITE.addvx = vx;
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// CURRENT_DATA_WRITE.addvy = vy;
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}
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}
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