SPQR-Team-2019-REVAMPED/include/goalie.h

36 lines
826 B
C++

#pragma once
#include "game.h"
#define GOALIE_ATKSPD_LAT 255
#define GOALIE_ATKSPD_BAK 350
#define GOALIE_ATKSPD_FRT 345
#define GOALIE_ATKSPD_STRK 355
#define GOALIE_ATKDIR_PLUSANG1 20
#define GOALIE_ATKDIR_PLUSANG2 35
#define GOALIE_ATKDIR_PLUSANG3 40
#define GOALIE_ATKDIR_PLUSANGBAK 40
#define GOALIE_ATKDIR_PLUSANG1_COR 60
#define GOALIE_ATKDIR_PLUSANG2_COR 70
#define GOALIE_ATKDIR_PLUSANG3_COR 70
class Goalie{
public:
void goalie();
void palla_dietro();
void palla_dietroP();
void storcimentoPorta();
void storcimentoPorta2();
void storcimentoZone();
void storcimentoPortaIncr();
void leaveMeAlone();
void ballBack();
int atk_direction, atk_speed;
/* Goalie();
void goalie();
void ballBack(); */
//void rigore(); to be implemented
};