10 lines
138 B
Plaintext
10 lines
138 B
Plaintext
|
|
||
|
#ifdef GL_ES
|
||
|
precision mediump float;
|
||
|
#endif
|
||
|
|
||
|
varying vec2 v_texCoord0;
|
||
|
|
||
|
void main() {
|
||
|
gl_FragColor = vec4(v_texCoord0, 0.0, 1.0);
|
||
|
}
|