A Maze-solving game with randomly generated games. Based on https://github.com/EmaMaker/voxel-engine-gdx
 
 
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EmaMaker fb708dfd9c Refining multiplayer: Fixed visualization of current number of players, not using player names. TODO: Multiple players from the same machine 2020-04-25 14:20:31 +02:00
android Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
core Refining multiplayer: Fixed visualization of current number of players, not using player names. TODO: Multiple players from the same machine 2020-04-25 14:20:31 +02:00
desktop Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
gradle/wrapper Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
ios Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
lib Multiplayer using kryonet in TCP. Players updates should be done in UDP instead, but Kyronet wiki says it could cause some problems. Map is shared between all clients and clients can see how other players are positioned and rotated. Code could be refactored in a much nicer form. Some bugs have to be fixed 2020-04-20 19:29:59 +02:00
.gitignore Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
build.gradle Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
gradle.properties Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
gradlew Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
gradlew.bat Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00
settings.gradle Game no longer crashes when trying to restart a game after someone won 2020-03-27 21:49:20 +01:00