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main

fa3d36ec58 · shaders: fix rotated textures on x axis · Updated 2023-10-12 21:47:05 +02:00

Branches

multithread-refactor

e4c6eb50f3 · Merge branch 'main' into multithread-refactor · Updated 2023-10-04 14:55:47 +02:00

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#14 Merged
fix-multithread

e593696af3 · restore seamless chunk borders · Updated 2023-10-03 20:47:53 +02:00

38
20
hud

50bc52a679 · debug window: use wireframe from checkbox in rendering · Updated 2023-09-20 12:42:05 +02:00

39
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#9 Merged
better-generation

1bea6c835c · separate mesh and generation threads, with priority queues for input · Updated 2023-07-30 12:17:51 +02:00

56
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#7 Merged
vram-reduce

32b9c3e8ca · [MERGE_UNSURE] use bytes for vertex info · Updated 2023-07-19 14:44:49 +02:00

62
1
vertex-deduplication

80d3297213 · chunkmesher: keep a table of vertices to avoid duplicates · Updated 2023-04-08 17:17:47 +02:00

89
1
intervalmaps-array-y

9ed97b6161 · flatten array along y coordinate · Updated 2022-12-17 18:10:59 +01:00

124
1