A cubical voxel engine, with chunks, interval maps and greedy meshing
 
 
 
 
 
 
Go to file
EmaMaker 170deaccf7 eliminate unused variables+stricter "free" condition 2023-10-03 15:28:21 +02:00
include eliminate unused variables+stricter "free" condition 2023-10-03 15:28:21 +02:00
lib lib: add dearimgui lib 2023-09-20 12:42:05 +02:00
shaders hud: crosshair with fragment shader 2023-09-20 12:42:05 +02:00
src set generation/meshing queue flags before pushing to queues 2023-10-03 12:31:02 +02:00
textures Initial tree generation 2023-07-30 12:16:32 +02:00
.gitignore create debug window with imgui 2023-09-20 12:42:05 +02:00
.gitmodules lib: add dearimgui lib 2023-09-20 12:42:05 +02:00
CMakeLists.txt solve some memory leaks regarding thread communication queues 2023-10-01 18:11:54 +02:00
README.md initial commit 2022-11-10 19:53:52 +01:00
build-and-run.sh initial commit 2022-11-10 19:53:52 +01:00
intervalmap.hpp renderer: render scene to a texture 2023-09-20 12:37:32 +02:00
test2.cpp fallimentary attempt at fixing memory management with onetbb 2023-09-30 15:09:26 +02:00

README.md

Port of https://git.emamaker/voxel-test-intervalmaps to C++ and OpenGL.

Credits

CMake template based on https://github.com/kigster/cmake-project-template by Konstantin Gredeskoul under MIT License

Rest of credits is in respective source files (OpenSimplexNoise, glad, glm, stb_image)