SPQR-Team1-2020/include/strategy_roles/keeper.h

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#pragma once
#include "strategy_roles/game.h"
#define KEEPER_N_POINTS 3
class Keeper : public Game{
public:
Keeper();
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Keeper(LineSystem*, PositionSystem*);
private:
void realPlay() override;
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void init() override;
void keeper();
int point_spacing, ball_x;
};