SPQR-Team1-2020/include/strategy_roles/keeper.h

20 lines
320 B
C++

#pragma once
#include "strategy_roles/game.h"
#define KEEPER_N_POINTS 3
class Keeper : public Game{
public:
Keeper();
Keeper(LineSystem*, PositionSystem*);
private:
void realPlay() override;
void init() override;
void keeper();
int point_spacing, ball_x;
};