Commit Graph

8 Commits (f3d8ffed54431ef7c5b1521adac3a0af91af51c8)

Author SHA1 Message Date
EmaMaker 1a50d1fb84 chunkmgr: span chunk indices in a cube around the player, not a sphere 2023-10-03 22:45:09 +02:00
EmaMaker 381cd698c7 Initial tree generation
Still very slow because multiple noise evaluations are needed
2023-07-30 12:16:32 +02:00
EmaMaker a7b4671517 toggle wireframe with F 2023-07-18 20:12:25 +02:00
EmaMaker 2b1991ff2b separate rendering in a dedicated file 2023-04-10 00:30:24 +02:00
EmaMaker 8584d2e974 general code cleanup 2023-03-25 16:28:12 +01:00
EmaMaker 9f82a17bd2 chunkmesh: do not create shader for every object 2023-02-12 12:18:30 +01:00
EmaMaker 8116791dcf use hilbert curve instead of flatten array
Using valgrind heap memory tracker, this does not seem to bring any advantage on heap memory usage. To be tested more in depth
2022-12-01 23:44:47 +01:00
EmaMaker 3a649836e5 initial commit
initial port of https::/git.emamaker/voxel-test-intervalmaps to c++ and opengl
2022-11-10 19:53:52 +01:00